VideoCommon: pass the EFB buffer scale into the FramebufferManager instead of pulling it from config, in the future this will allow us to have multiple framebuffers

This commit is contained in:
iwubcode
2025-11-05 21:52:54 -06:00
parent 2170080f53
commit 2f20c12d82
5 changed files with 17 additions and 16 deletions

View File

@@ -310,7 +310,8 @@ bool VideoBackendBase::InitializeShared(std::unique_ptr<AbstractGfx> gfx,
if (!g_vertex_manager->Initialize() || !g_shader_cache->Initialize() ||
!g_perf_query->Initialize() || !g_presenter->Initialize() ||
!g_framebuffer_manager->Initialize() || !g_texture_cache->Initialize() ||
!g_framebuffer_manager->Initialize(g_ActiveConfig.iEFBScale) ||
!g_texture_cache->Initialize() ||
(g_backend_info.bSupportsBBox && !g_bounding_box->Initialize()) ||
!g_graphics_mod_manager->Initialize())
{