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VideoCommon: pass the EFB buffer scale into the FramebufferManager instead of pulling it from config, in the future this will allow us to have multiple framebuffers
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@@ -310,7 +310,8 @@ bool VideoBackendBase::InitializeShared(std::unique_ptr<AbstractGfx> gfx,
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if (!g_vertex_manager->Initialize() || !g_shader_cache->Initialize() ||
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!g_perf_query->Initialize() || !g_presenter->Initialize() ||
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!g_framebuffer_manager->Initialize() || !g_texture_cache->Initialize() ||
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!g_framebuffer_manager->Initialize(g_ActiveConfig.iEFBScale) ||
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!g_texture_cache->Initialize() ||
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(g_backend_info.bSupportsBBox && !g_bounding_box->Initialize()) ||
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!g_graphics_mod_manager->Initialize())
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{
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