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corrected viewport and scissor test behavior in both plugins.
some code cleanup in d3d. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4605 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -490,8 +490,7 @@ have_texture:
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}
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D3D::dev->SetRenderTarget(0, FBManager::GetEFBColorRTSurface());
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D3D::dev->SetDepthStencilSurface(FBManager::GetEFBDepthRTSurface());
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VertexShaderManager::SetViewportChanged();
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D3D::dev->SetDepthStencilSurface(FBManager::GetEFBDepthRTSurface());
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Renderer::RestoreAPIState();
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Rendersurf->Release();
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}
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