mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-01-05 13:01:38 -05:00
Changed the save state system to load/save only after the screen has been drawn. This should help stabilise the save states.
This commit is contained in:
@@ -31,6 +31,7 @@
|
||||
#include "CommandProcessor.h"
|
||||
#include "HW/ProcessorInterface.h"
|
||||
#include "DLCache.h"
|
||||
#include "State.h"
|
||||
namespace PixelEngine
|
||||
{
|
||||
|
||||
@@ -329,6 +330,8 @@ void UpdateFinishInterrupt(bool active)
|
||||
{
|
||||
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH, active);
|
||||
interruptSetFinish = active;
|
||||
if (active)
|
||||
State::ProcessRequestedStates(0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user