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Merge pull request #13922 from TryTwo/imgui_add_default_font
OSD/Imgui: Add a better default font
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@@ -3,7 +3,9 @@
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#include "VideoCommon/OnScreenUI.h"
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#include "Common/CommonPaths.h"
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#include "Common/EnumMap.h"
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#include "Common/FileUtil.h"
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#include "Common/Profiler.h"
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#include "Common/Timer.h"
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@@ -74,11 +76,28 @@ bool OnScreenUI::Initialize(u32 width, u32 height, float scale)
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}
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// Font defaults
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ImGuiIO& io = ImGui::GetIO();
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m_imgui_textures.clear();
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// Setup new font management behavior.
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ImGui::GetIO().BackendFlags |=
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ImGuiBackendFlags_RendererHasTextures | ImGuiBackendFlags_RendererHasVtxOffset;
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// User supplied font
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std::string file = File::GetUserPath(D_LOAD_IDX) + "OSD_Font.ttf";
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bool font_exists = File::Exists(file);
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if (!font_exists)
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{
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// Default supplied font
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file = File::GetSysDirectory() + DIR_SEP + RESOURCES_DIR + DIR_SEP + "OSD_Font.ttf";
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font_exists = File::Exists(file);
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}
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if (font_exists)
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{
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io.Fonts->Clear();
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io.Fonts->AddFontFromFileTTF(file.c_str());
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}
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// Setup new font management behavior
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io.BackendFlags |= ImGuiBackendFlags_RendererHasTextures | ImGuiBackendFlags_RendererHasVtxOffset;
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if (!RecompileImGuiPipeline())
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return false;
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@@ -443,7 +462,6 @@ void OnScreenUI::UpdateImguiTexture(ImTextureData* tex)
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tex->SetTexID(static_cast<ImTextureID>(*font_tex.get()));
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// Keeps the texture alive.
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m_imgui_textures.push_back(std::move(font_tex));
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tex->SetStatus(ImTextureStatus_OK);
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}
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else if (tex->Status == ImTextureStatus_WantUpdates)
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