Merge pull request #14107 from jordan-woyak/mGBA-version-bump

Externals: Update mGBA to latest master.
This commit is contained in:
JosJuice
2025-11-23 14:38:39 +01:00
committed by GitHub
7 changed files with 57 additions and 42 deletions

View File

@@ -9,19 +9,19 @@
#include <mgba/core/interface.h>
#undef PYCPARSE
#include <mgba-util/vfs.h>
#include <mgba/core/blip_buf.h>
#include <mgba/core/log.h>
#include <mgba/core/timing.h>
#include <mgba/internal/gb/gb.h>
#include <mgba/internal/gba/gba.h>
#include <mz.h>
#include <mz_strm.h>
#include <mz_zip.h>
#include <mz_zip_rw.h>
#include "AudioCommon/AudioCommon.h"
#include "Common/ChunkFile.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/Config/Config.h"
#include "Common/Crypto/SHA1.h"
@@ -30,6 +30,7 @@
#include "Common/MinizipUtil.h"
#include "Common/ScopeGuard.h"
#include "Common/Thread.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
@@ -46,8 +47,7 @@ mLogger s_stub_logger = {
[](mLogger*, int category, mLogLevel level, const char* format, va_list args) {}, nullptr};
} // namespace
constexpr auto SAMPLES = 512;
constexpr auto SAMPLE_RATE = 48000;
constexpr size_t AUDIO_BUFFER_SIZE = 512;
// libmGBA does not return the correct frequency for some GB models
static u32 GetCoreFrequency(mCore* core)
@@ -225,9 +225,9 @@ bool Core::Start(u64 gc_ticks)
}
rom_guard.Dismiss();
std::array<char, 17> game_title{};
m_core->getGameTitle(m_core, game_title.data());
m_game_title = game_title.data();
mGameInfo info;
m_core->getGameInfo(m_core, &info);
m_game_title = info.title;
m_save_path = NetPlay::IsNetPlayRunning() ? NetPlay::GetGBASavePath(m_device_number) :
GetSavePath(m_rom_path, m_device_number);
@@ -241,7 +241,7 @@ bool Core::Start(u64 gc_ticks)
SetSIODriver();
SetVideoBuffer();
SetSampleRates();
SetAudioBufferSize();
AddCallbacks();
SetAVStream();
SetupEvent();
@@ -386,18 +386,19 @@ void Core::SetSIODriver()
if (m_core->platform(m_core) != mPLATFORM_GBA)
return;
GBASIOJOYCreate(&m_sio_driver);
GBASIOSetDriver(&static_cast<::GBA*>(m_core->board)->sio, &m_sio_driver, SIO_JOYBUS);
m_sio_driver.core = this;
m_sio_driver.load = [](GBASIODriver* driver) {
m_sio_driver.init = [](GBASIODriver* driver) {
static_cast<SIODriver*>(driver)->core->m_link_enabled = true;
return true;
};
m_sio_driver.unload = [](GBASIODriver* driver) {
static_cast<SIODriver*>(driver)->core->m_link_enabled = false;
return true;
m_sio_driver.handlesMode = [](GBASIODriver* driver, GBASIOMode mode) {
return mode == GBA_SIO_JOYBUS;
};
m_sio_driver.deinit = [](GBASIODriver* driver) {
static_cast<SIODriver*>(driver)->core->m_link_enabled = false;
};
GBASIOSetDriver(&static_cast<::GBA*>(m_core->board)->sio, &m_sio_driver);
}
void Core::SetVideoBuffer()
@@ -410,15 +411,9 @@ void Core::SetVideoBuffer()
host->GameChanged();
}
void Core::SetSampleRates()
void Core::SetAudioBufferSize()
{
m_core->setAudioBufferSize(m_core, SAMPLES);
blip_set_rates(m_core->getAudioChannel(m_core, 0), m_core->frequency(m_core), SAMPLE_RATE);
blip_set_rates(m_core->getAudioChannel(m_core, 1), m_core->frequency(m_core), SAMPLE_RATE);
SoundStream* sound_stream = m_system.GetSoundStream();
sound_stream->GetMixer()->SetGBAInputSampleRateDivisors(
m_device_number, Mixer::FIXED_SAMPLE_RATE_DIVIDEND / SAMPLE_RATE);
m_core->setAudioBufferSize(m_core, AUDIO_BUFFER_SIZE);
}
void Core::AddCallbacks()
@@ -445,14 +440,26 @@ void Core::SetAVStream()
auto core = static_cast<AVStream*>(stream)->core;
core->SetVideoBuffer();
};
m_stream.postAudioBuffer = [](mAVStream* stream, blip_t* left, blip_t* right) {
auto core = static_cast<AVStream*>(stream)->core;
std::vector<s16> buffer(SAMPLES * 2);
blip_read_samples(left, &buffer[0], SAMPLES, 1);
blip_read_samples(right, &buffer[1], SAMPLES, 1);
m_stream.audioRateChanged = [](mAVStream* stream, unsigned rate) {
auto* core = static_cast<AVStream*>(stream)->core;
auto* const sound_stream = core->m_system.GetSoundStream();
sound_stream->GetMixer()->SetGBAInputSampleRateDivisors(
core->m_device_number, Mixer::FIXED_SAMPLE_RATE_DIVIDEND / rate);
};
m_stream.postAudioBuffer = [](mAVStream* stream, mAudioBuffer* audio_buffer) {
size_t sample_count = mAudioBufferAvailable(audio_buffer);
const size_t required_buffer_size = sample_count * audio_buffer->channels;
SoundStream* sound_stream = core->m_system.GetSoundStream();
sound_stream->GetMixer()->PushGBASamples(core->m_device_number, &buffer[0], SAMPLES);
auto* const av_stream = static_cast<AVStream*>(stream);
if (required_buffer_size > av_stream->sample_buffer.size())
av_stream->sample_buffer.reset(required_buffer_size);
sample_count = mAudioBufferRead(audio_buffer, av_stream->sample_buffer.data(), sample_count);
auto* const core = av_stream->core;
auto* const sound_stream = core->m_system.GetSoundStream();
sound_stream->GetMixer()->PushGBASamples(core->m_device_number, av_stream->sample_buffer.data(),
sample_count);
};
m_core->setAVStream(m_core, &m_stream);
}
@@ -733,9 +740,9 @@ bool Core::GetRomInfo(const char* rom_path, std::array<u8, 20>& hash, std::strin
return false;
}
std::array<char, 17> game_title{};
core->getGameTitle(core, game_title.data());
title = game_title.data();
mGameInfo info;
core->getGameInfo(core, &info);
title = info.title;
core->deinit(core);
return true;

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@@ -21,6 +21,7 @@
#include <mgba/core/core.h>
#include <mgba/gba/interface.h>
#include "Common/Buffer.h"
#include "Common/CommonTypes.h"
class GBAHostInterface;
@@ -40,6 +41,7 @@ struct SIODriver : GBASIODriver
struct AVStream : mAVStream
{
Core* core;
Common::UniqueBuffer<s16> sample_buffer;
};
struct CoreInfo
@@ -106,7 +108,7 @@ private:
void SetSIODriver();
void SetVideoBuffer();
void SetSampleRates();
void SetAudioBufferSize();
void AddCallbacks();
void SetAVStream();
void SetupEvent();