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Various formatting and consistency fixes
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@@ -402,7 +402,7 @@ void TextureCache::DisableStage(unsigned int stage)
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void TextureCache::SetStage ()
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{
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// -1 is the initial value as we don't know which testure should be bound
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// -1 is the initial value as we don't know which texture should be bound
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if (s_ActiveTexture != (u32)-1)
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glActiveTexture(GL_TEXTURE0 + s_ActiveTexture);
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}
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