Updated SoundTouch library to 1.9.2

This commit is contained in:
skidau
2015-12-28 23:07:53 +11:00
parent aabcd441d9
commit cfa925fbbe
27 changed files with 497 additions and 286 deletions

View File

@@ -13,10 +13,10 @@
///
////////////////////////////////////////////////////////////////////////////////
//
// Last changed : $Date: 2014-04-07 01:57:21 +1000 (Mon, 07 Apr 2014) $
// Last changed : $Date: 2015-08-09 00:00:15 +0300 (Sun, 09 Aug 2015) $
// File revision : $Revision: 4 $
//
// $Id: TDStretch.h 195 2014-04-06 15:57:21Z oparviai $
// $Id: TDStretch.h 226 2015-08-08 21:00:15Z oparviai $
//
////////////////////////////////////////////////////////////////////////////////
//
@@ -112,39 +112,46 @@ class TDStretch : public FIFOProcessor
protected:
int channels;
int sampleReq;
float tempo;
SAMPLETYPE *pMidBuffer;
SAMPLETYPE *pMidBufferUnaligned;
int overlapLength;
int seekLength;
int seekWindowLength;
int overlapDividerBits;
int overlapDividerBitsNorm;
int overlapDividerBitsPure;
int slopingDivider;
float nominalSkip;
float skipFract;
FIFOSampleBuffer outputBuffer;
FIFOSampleBuffer inputBuffer;
bool bQuickSeek;
int sampleRate;
int sequenceMs;
int seekWindowMs;
int overlapMs;
unsigned long maxnorm;
float maxnormf;
double tempo;
double nominalSkip;
double skipFract;
bool bQuickSeek;
bool bAutoSeqSetting;
bool bAutoSeekSetting;
SAMPLETYPE *pMidBuffer;
SAMPLETYPE *pMidBufferUnaligned;
FIFOSampleBuffer outputBuffer;
FIFOSampleBuffer inputBuffer;
void acceptNewOverlapLength(int newOverlapLength);
virtual void clearCrossCorrState();
void calculateOverlapLength(int overlapMs);
virtual double calcCrossCorr(const SAMPLETYPE *mixingPos, const SAMPLETYPE *compare, double &norm) const;
virtual double calcCrossCorrAccumulate(const SAMPLETYPE *mixingPos, const SAMPLETYPE *compare, double &norm) const;
virtual double calcCrossCorr(const SAMPLETYPE *mixingPos, const SAMPLETYPE *compare, double &norm);
virtual double calcCrossCorrAccumulate(const SAMPLETYPE *mixingPos, const SAMPLETYPE *compare, double &norm);
virtual int seekBestOverlapPositionFull(const SAMPLETYPE *refPos);
virtual int seekBestOverlapPositionQuick(const SAMPLETYPE *refPos);
int seekBestOverlapPosition(const SAMPLETYPE *refPos);
virtual int seekBestOverlapPosition(const SAMPLETYPE *refPos);
virtual void overlapStereo(SAMPLETYPE *output, const SAMPLETYPE *input) const;
virtual void overlapMono(SAMPLETYPE *output, const SAMPLETYPE *input) const;
@@ -154,6 +161,8 @@ protected:
void overlap(SAMPLETYPE *output, const SAMPLETYPE *input, uint ovlPos) const;
void calcSeqParameters();
void adaptNormalizer();
/// Changes the tempo of the given sound samples.
/// Returns amount of samples returned in the "output" buffer.
@@ -182,7 +191,7 @@ public:
/// Sets new target tempo. Normal tempo = 'SCALE', smaller values represent slower
/// tempo, larger faster tempo.
void setTempo(float newTempo);
void setTempo(double newTempo);
/// Returns nonzero if there aren't any samples available for outputting.
virtual void clear();
@@ -249,8 +258,8 @@ public:
class TDStretchMMX : public TDStretch
{
protected:
double calcCrossCorr(const short *mixingPos, const short *compare, double &norm) const;
double calcCrossCorrAccumulate(const short *mixingPos, const short *compare, double &norm) const;
double calcCrossCorr(const short *mixingPos, const short *compare, double &norm);
double calcCrossCorrAccumulate(const short *mixingPos, const short *compare, double &norm);
virtual void overlapStereo(short *output, const short *input) const;
virtual void clearCrossCorrState();
};
@@ -262,8 +271,8 @@ public:
class TDStretchSSE : public TDStretch
{
protected:
double calcCrossCorr(const float *mixingPos, const float *compare, double &norm) const;
double calcCrossCorrAccumulate(const float *mixingPos, const float *compare, double &norm) const;
double calcCrossCorr(const float *mixingPos, const float *compare, double &norm);
double calcCrossCorrAccumulate(const float *mixingPos, const float *compare, double &norm);
};
#endif /// SOUNDTOUCH_ALLOW_SSE