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Core: Move Emulation IOS instance to System.
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@@ -252,7 +252,7 @@ void NetworkWidget::Update()
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// needed because there's a race condition on the IOS instance otherwise
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Core::CPUThreadGuard guard(Core::System::GetInstance());
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auto* ios = IOS::HLE::GetIOS();
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auto* ios = guard.GetSystem().GetIOS();
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if (!ios)
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return;
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