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AudioCommon/WASAPI: Simplify thread synchronization model by not detaching WASAPI handler thread
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@@ -45,7 +45,6 @@ public:
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private:
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u32 m_frames_in_buffer = 0;
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std::atomic<bool> m_running = false;
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std::atomic<bool> m_stopped = false;
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std::thread m_thread;
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// CoUninitialize must be called after all WASAPI COM objects have been destroyed,
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