Commit Graph

7260 Commits

Author SHA1 Message Date
Mat M
e7359f247b Merge pull request #4595 from aldelaro5/add-debugger-hotkeys
Add debugger hotkeys
2017-01-05 14:33:10 -05:00
Mat M
495580637f Merge pull request #4606 from BhaaLseN/clang-format-union
specify custom brace style to fix unions
2017-01-05 14:27:27 -05:00
Mat M
9da6982ac3 Merge pull request #4608 from RisingFog/input_display_newlines
Add missing new lines for OSD
2017-01-05 14:25:24 -05:00
Mat M
189e5f87fb Merge pull request #4612 from PEmu1/memcard-menu
Don't Use Abbreviation for "Memory Card"
2017-01-05 14:22:54 -05:00
PEmu1
6d195f3d65 Don't Use Abbreviation for "Memory Card" 2017-01-05 10:06:46 -08:00
BhaaL
23d99f2f2c specify custom brace style to fix unions
BreakBeforeBraces: Allman apparently includes all styles,
except for AfterUnion (which is false) when using clang-format -dump-config
2017-01-05 12:55:13 +01:00
Lioncash
2cfc0dc8b6 DSPDisassembler: directly initialize AssemblerSettings struct members
Same thing, less code.
2017-01-04 12:53:22 -05:00
Chris Burgener
afdcddc0c5 Add missing new lines for OSD 2017-01-04 10:49:52 -05:00
Markus Wick
9f164d7c33 Merge pull request #4593 from lioncash/enum
JitRegCache: Move FlushMode enum into RegCache
2017-01-04 16:21:21 +01:00
Lioncash
5518c6625b PatchEngine: Get rid of a global variable 2017-01-03 18:59:33 -05:00
Stenzek
18792b2328 FifoPlayer: Don't set BPMEM_PRELOAD_MODE on load
Since in this case we're setting it based on the state at record start
time, not when a register is loaded, UseMemory would not be called, so
this could potentially wipe out texture memory that was valid.
2017-01-03 21:16:05 +10:00
Stenzek
5f3c878ba2 FifoPlayer: Save/restore texture memory state for fifo logs 2017-01-03 21:16:05 +10:00
Stenzek
438989668e FifoDataFile: Add support for storing texture memory state
This bumps the file version to 4.
2017-01-03 21:16:04 +10:00
Stenzek
5b315b7bb4 FifoPlayer: Reload initial state when looping back to first frame
This should ensure that when playing with loop enabled, the first frame is
in the same state each time. There is potentially still issues when the
start frame is set to something other than zero, but I'm not sure how we
could work around this without capturing the entire state on each frame.
2017-01-03 17:32:45 +10:00
aldelaro5
cc7c410cf1 Add debugging hotkeys
They are separated into 3 groups and will only be shown in the input config dialog if the emulator was in debug mode.
2017-01-02 18:16:52 -05:00
Lioncash
f8c6b3b5f1 JitRegCache: Move FlushMode enum into RegCache
This also makes it a strongly-typed enum.

Considering that the flushing mode is a trait/behavior for the register
cache, it doesn't really make sense to have the enum separate from it.

This also has the benefit of removing constants from global scope.
2017-01-02 13:43:37 -05:00
Lioncash
3b4290b5b7 DSPJitRegCache: Make class variables conform to the coding style 2017-01-02 12:16:29 -05:00
Anthony
b46dcc7768 Merge pull request #4495 from slashiee/dump-textures-hotkey
Add a hotkey for toggling texture dumps
2017-01-01 17:28:56 -08:00
hthh
387164a999 macOS: Add missing includes to fix no-PCH build 2017-01-02 11:45:24 +11:00
Mat M
b10a0de769 Merge pull request #4535 from lioncash/regcache
Jit64: Make register caches not rely on the global jit variable
2017-01-01 18:01:29 -05:00
Mat M
6c5063c76b Merge pull request #4585 from lioncash/dspnamespace
DSP: Namespace remaining un-namespaced DSP code
2017-01-01 17:54:39 -05:00
Anthony
4c90ad7514 Merge pull request #4490 from leoetlino/wii-dsy
Add common Wii SDK function signatures to the signature DB
2016-12-31 16:31:50 -08:00
Lioncash
3eb25cea6f DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
JosJuice
15de7d507f Merge pull request #4519 from sepalani/fix_import_save
Fixes WiiSave import
2016-12-31 12:33:45 +01:00
Lioncash
efbf261e97 DSPAnalyzer: Fix two clang warnings about sign mismatched types 2016-12-29 10:10:38 -05:00
Lioncash
2aefa29941 DSP: Add the interpreter to the DSP namespace 2016-12-29 07:05:17 -05:00
Lioncash
c79cc3f470 DSP: Namespace the JIT 2016-12-28 20:38:41 -05:00
Lioncash
407f3af8c3 JitRegCache: Get rid of reliance on the jit global variable 2016-12-28 17:52:58 -05:00
Lioncash
8ece485a2f JitRegCache: Make member variables conform to our coding style 2016-12-28 17:47:26 -05:00
Lioncash
e291e8f1a7 JitRegCache: Convert #define macro into a typed constant 2016-12-28 17:47:26 -05:00
Lioncash
4ae23fc45c JitRegCache: Remove unused typedefs 2016-12-28 17:47:26 -05:00
Lioncash
b629eb300a JitRegCache: Remove unused Flush function
This was kind of a pointless function, considering the parameter wasn't
used at all, so the other Flush() function could have been just directly
used instead.
2016-12-28 17:47:26 -05:00
Lioncash
41d47dda93 JitRegCache: Move implementation details into the cpp file where applicable
Any future changes to these register cache functions won't require everything that includes the register cache header to also be recompiled.
2016-12-28 17:47:26 -05:00
Lioncash
d1fc694c02 JitRegCache: Move protected interface below public interface 2016-12-28 17:47:26 -05:00
Lioncash
1a34376f3a JitRegCache: Separate FPURegCache and GPRRegCache into their own files
Keeps them separated from one another and makes it less annoying to find
member functions (which were previously spread out all over the place).
2016-12-28 17:47:25 -05:00
Lioncash
5c938ed41f DSPTables: Move function type aliases into DSPOPCTemplate
Gets two typedefs out of global scope
2016-12-27 18:31:42 -05:00
Lioncash
12e335025d DSPEmitter: Make FlagsNeeded() a const member function
This doesn't modify any class data.
2016-12-26 21:18:24 -05:00
Lioncash
a8459fc189 DSPAnalyzer: Hide implementation details
Makes accessing flags a part of the function interface instead of exposing
an internal variable.
2016-12-26 21:18:18 -05:00
Lioncash
50b1fcb1ed DSPEmitter: Initialize compileSR in the initializer list 2016-12-26 19:42:09 -05:00
Lioncash
f3d353a85d DSPEmitter: Move typedefs into DSPEmitter
Keeps them associated with the emitter itself, rather than just letting
them sit in global scope.
2016-12-26 19:19:39 -05:00
Lioncash
646d96a216 DSPEmitter: Convert defines into typed constants
Also moves them into more qualified scopes where possible.
2016-12-26 19:16:01 -05:00
Lioncash
c37889efcb DSPEmitter: Use std::vector instead of raw allocation 2016-12-26 19:03:35 -05:00
Lioncash
400d5f6940 DSPEmitter: In-class initialize variables 2016-12-26 18:07:15 -05:00
Mat M
1af9f68240 Merge pull request #4566 from JosJuice/charset-terminology
Remove incorrect usage of "ASCII" and "ANSI"
2016-12-26 15:40:45 -05:00
JosJuice
0f1ce0e1f4 Remove incorrect usage of "ASCII" and "ANSI"
Windows-1252 was sometimes being referred to as ASCII or ANSI
in Dolphin, which is incorrect. ASCII is only a subset of
Windows-1252, and ANSI is (rather improperly) used in Windows
to refer to the current code page (which often is 1252 on
Western systems, but can also be something entirely different).

The commit also replaces "SJIS" with "Shift JIS". "SJIS"
isn't misleading, but "Shift JIS" is more commonly used.
2016-12-26 15:49:39 +01:00
degasus
8f9f2b1f76 DSPHLE: Seperate HLE construction and initialization.
We must be able to construct the HLE without emulating the initialization
on loading a savestate.
2016-12-26 12:25:57 +01:00
Lioncash
042045012b DSPEmitter: Get rid of an unused member variable 2016-12-25 21:31:17 -05:00
Mat M
81d452ecda Merge pull request #4551 from JosJuice/movie-controller-comment
Movie: Replace incorrect name and comment for numControllers
2016-12-25 17:36:27 -05:00
JosJuice
c0710d3593 Mark strings added by PR #4461 for translation
Also fix the HKGP_FRANE_ADVANCE typo.
2016-12-24 19:26:21 +01:00
JosJuice
55fe77e986 Movie: Replace incorrect name and comment for numControllers
Also add similar comments to the variables memcards and bongos.
2016-12-24 18:27:56 +01:00