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jprdonnelly/dolphin
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0c613a5f5b8e4fc2ff1d7025776c2e86f1ee6cc2
dolphin/Source
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Ryan Houdek 4f02132f93 Make our architecture defines less stupid.
Our defines were never clear between what meant 64bit or x86_64
This makes a clear cut between bitness and architecture.
This commit also has the side effect of bringing up aarch64 compiling support.
2014-03-04 09:36:59 -06:00
..
Android
Fix the OpenGL About tab.
2014-02-22 21:08:27 -06:00
Core
Make our architecture defines less stupid.
2014-03-04 09:36:59 -06:00
DSPSpy
Replace all include guard ifdefs with "#pragma once"
2014-02-10 18:07:16 -05:00
DSPTool
Forgot to move DSPTool over. Fixed now.
2014-02-20 01:01:11 +01:00
UnitTests
UnitTests: ensure the Binaries/Tests directory exists before linking.
2014-03-03 04:03:53 +01:00
VSProps
Scope the Windows include directory to only point to Source/Core/.
2014-02-18 13:21:12 -05:00
CMakeLists.txt
Unittests: Always use GTest from Externals (recommended way from GTest FAQ).
2014-03-03 03:38:46 +01:00
dolphin-emu.sln
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
pch.h
Fix Linux build
2014-02-18 12:09:38 +01:00
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