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jprdonnelly/dolphin
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1f2adf056300e12bcb8608b8a5dbfcbe4b53b3fd
dolphin/Source/Core
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pierre 1f2adf0563 VideoCommon: Always update pixel shader constants when tevregs change
This time, it doesn't break the games i tested, and still fixes
Metroid Prime 3 texts/colors.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7668 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-04 13:49:40 +00:00
..
AudioCommon
Since LLE can now output at 48kHz, adjust the audio dumper so that it will respect the set sample rate for LLE as well as HLE. This fixes audio dumping for LLE at 48kHz.
2011-05-28 23:32:11 +00:00
Common
JIT: Use RAX instead of INVALID_REG for offsetOrBaseReg in MScaled
2011-06-30 19:17:53 +00:00
Core
PPC-Jit: Fix cache invalidation when doing a memory exception on 64bit
2011-06-30 20:34:44 +00:00
DiscIO
fix infinitely recursive deletion from r7587 and actually update locations of content.map and uid.sys
2011-06-05 07:42:40 +00:00
DolphinWX
Adjust the character counts in the debug views to more closely resemble the original pixel counts
2011-07-03 20:47:18 +00:00
InputCommon
Apply the simple NULL-checking patch from issue 4311.
2011-06-15 12:50:47 +00:00
VideoCommon
VideoCommon: Always update pixel shader constants when tevregs change
2011-07-04 13:49:40 +00:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00
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