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jprdonnelly/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-02-22 14:00:46 -05:00
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47a1d2da9c0f540eb2e8e1af3beccfd297ed4e87
dolphin/Source/Plugins
History
XTra.KrazzY 47a1d2da9c DSP HLE: External ops oops (thanks, lordmark)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4294 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-18 00:12:10 +00:00
..
Plugin_DSP_HLE
DSP HLE: External ops oops (thanks, lordmark)
2009-09-18 00:12:10 +00:00
Plugin_DSP_LLE
quickfix for the build problem. no, I don't like all these globals either.
2009-09-08 22:24:08 +00:00
Plugin_nJoy_SDL
get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters
2009-09-08 16:07:13 +00:00
Plugin_PadSimple
PadSimple: move DInput init to new function OnShow (called every time dialog is shown instead of just once in the constructor)
2009-09-17 08:17:31 +00:00
Plugin_VideoDX9
WIIMENU:move call to filemon to verify that std::string(null) is not called
2009-09-17 05:57:38 +00:00
Plugin_VideoOGL
Fix some shader problems caused by my previous commits to reduce API calls (back screen after a while in Zelda WW intro, maybe also in other games).
2009-09-16 05:31:19 +00:00
Plugin_Wiimote
normalize wiimote logging: no more crazy newlines, plugin logs to...wiimote plugin log, ipc wiimote stuff logs to...WII_IPC_WIIMOTE
2009-09-15 02:12:55 +00:00
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