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jprdonnelly
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dolphin
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49c72efcd3dd4da70cf9f5fb43ba68cd7db76ce1
dolphin
/
Source
/
Core
/
VideoCommon
/
GraphicsModSystem
/
Runtime
History
Dr. Dystopia
ca8f9b672b
Source: Remove redundant lambda parameter lists
2025-06-14 10:19:31 +02:00
..
Actions
Core / VideoCommon: Remove original custom asset loader
2025-06-06 19:20:25 -05:00
CustomPipeline.cpp
Source: Remove redundant lambda parameter lists
2025-06-14 10:19:31 +02:00
CustomPipeline.h
VideoCommon: rename GameTextureAsset into TextureAsset and make it only contain CustomTextureData. Move validation and load logic to individual functions
2025-06-06 23:03:02 -05:00
CustomShaderCache.cpp
VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic
2025-03-22 15:22:00 -05:00
CustomShaderCache.h
…
FBInfo.cpp
C++20: Synthesize
operator!=
From
operator==
2024-10-10 20:23:55 -07:00
FBInfo.h
C++20: Synthesize
operator!=
From
operator==
2024-10-10 20:23:55 -07:00
GraphicsModAction.h
…
GraphicsModActionData.h
VideoCommon: rename GameTextureAsset into TextureAsset and make it only contain CustomTextureData. Move validation and load logic to individual functions
2025-06-06 23:03:02 -05:00
GraphicsModActionFactory.cpp
…
GraphicsModActionFactory.h
…
GraphicsModManager.cpp
…
GraphicsModManager.h
…