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jprdonnelly/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-02-25 14:00:48 -05:00
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4e9be9aa594207c4a0fc229157af5e031a2cb87b
dolphin/Source/Core
History
Sonicadvance1 4e9be9aa59 This fixes JIT Loading Store Floating in 64bit OSX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5205 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-17 09:38:13 +00:00
..
AudioCommon
Added a null check when stopping the DSPHLE plugin with the DSound back-end. Fixes the DSPHLE crash on stop.
2010-03-08 08:03:42 +00:00
Common
Gah, screw it
2010-03-05 10:07:49 +00:00
Core
This fixes JIT Loading Store Floating in 64bit OSX
2010-03-17 09:38:13 +00:00
DebuggerUICommon
Systematically eliminating compiler warnings.
2010-02-24 03:38:36 +00:00
DebuggerWX
Systematically eliminating compiler warnings.
2010-02-24 03:38:36 +00:00
DiscIO
Several little fixes.
2010-03-17 01:54:40 +00:00
DolphinWX
Several little fixes.
2010-03-17 01:54:40 +00:00
DSPCore
DSPLLE - u16 aram reads (zelda type) fixed
2010-03-13 10:29:32 +00:00
InputCommon
Fixed a few memory leaks. Made Init and Shutdown functions for some core systems.
2010-02-16 04:34:41 +00:00
VideoCommon
Extend the OGL virtual XFB to handle games that use multiple XFBs to make a frame. This should allow games that require the XFB to work without using a real XFB in RAM which is slow and limited to the original resolution. To use this enhancement you must check Use XFB in the options. The previous option was renamed Use Real XFB. I don't think this works with the aspect settings yet.
2010-03-10 06:45:13 +00:00
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