Files
dolphin/Source/Core/Core/IOS/Device.cpp
Léo Lam 522cb6b137 IOS: Use less ambiguous names for classes
Some of the device names can be ambiguous and require fully or partly
qualifying the name (e.g. IOS::HLE::FS::) in a somewhat verbose way.

Additionally, insufficiently qualified names are prone to breaking.
Consider the example of IOS::HLE::FS:: (namespace) and
IOS::HLE::Device::FS (class). If we use FS::Foo in a file that doesn't
know about the class, everything will work fine. However, as soon as
Device::FS is declared via a header include or even just forward
declared, that code will cease to compile because FS:: now resolves
to Device::FS if FS::Foo was used in the Device namespace.

It also leads to having to write IOS::ES:: to access ES types and
utilities even for code that is already under the IOS namespace.

The fix for this is simple: rename the device classes and give them
a "device" suffix in their names if the existing ones may be ambiguous.
This makes it clear whether we're referring to the device class or to
something else.

This is not any longer to type, considering it lets us get rid of the
Device namespace, which is now wholly unnecessary.

There are no functional changes in this commit.

A future commit will fix unnecessarily qualified names.
2021-02-12 21:40:31 +01:00

210 lines
6.7 KiB
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/IOS/Device.h"
#include <algorithm>
#include <map>
#include "Common/Assert.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/SystemTimers.h"
#include "Core/IOS/IOS.h"
namespace IOS::HLE
{
Request::Request(const u32 address_) : address(address_)
{
command = static_cast<IPCCommandType>(Memory::Read_U32(address));
fd = Memory::Read_U32(address + 8);
}
OpenRequest::OpenRequest(const u32 address_) : Request(address_)
{
path = Memory::GetString(Memory::Read_U32(address + 0xc));
flags = static_cast<OpenMode>(Memory::Read_U32(address + 0x10));
const Kernel* ios = GetIOS();
if (ios)
{
uid = ios->GetUidForPPC();
gid = ios->GetGidForPPC();
}
}
ReadWriteRequest::ReadWriteRequest(const u32 address_) : Request(address_)
{
buffer = Memory::Read_U32(address + 0xc);
size = Memory::Read_U32(address + 0x10);
}
SeekRequest::SeekRequest(const u32 address_) : Request(address_)
{
offset = Memory::Read_U32(address + 0xc);
mode = static_cast<SeekMode>(Memory::Read_U32(address + 0x10));
}
IOCtlRequest::IOCtlRequest(const u32 address_) : Request(address_)
{
request = Memory::Read_U32(address + 0x0c);
buffer_in = Memory::Read_U32(address + 0x10);
buffer_in_size = Memory::Read_U32(address + 0x14);
buffer_out = Memory::Read_U32(address + 0x18);
buffer_out_size = Memory::Read_U32(address + 0x1c);
}
IOCtlVRequest::IOCtlVRequest(const u32 address_) : Request(address_)
{
request = Memory::Read_U32(address + 0x0c);
const u32 in_number = Memory::Read_U32(address + 0x10);
const u32 out_number = Memory::Read_U32(address + 0x14);
const u32 vectors_base = Memory::Read_U32(address + 0x18); // address to vectors
u32 offset = 0;
for (size_t i = 0; i < (in_number + out_number); ++i)
{
IOVector vector;
vector.address = Memory::Read_U32(vectors_base + offset);
vector.size = Memory::Read_U32(vectors_base + offset + 4);
offset += 8;
if (i < in_number)
in_vectors.emplace_back(vector);
else
io_vectors.emplace_back(vector);
}
}
const IOCtlVRequest::IOVector* IOCtlVRequest::GetVector(size_t index) const
{
if (index >= in_vectors.size() + io_vectors.size())
return nullptr;
if (index < in_vectors.size())
return &in_vectors[index];
return &io_vectors[index - in_vectors.size()];
}
bool IOCtlVRequest::HasNumberOfValidVectors(const size_t in_count, const size_t io_count) const
{
if (in_vectors.size() != in_count || io_vectors.size() != io_count)
return false;
auto IsValidVector = [](const auto& vector) { return vector.size == 0 || vector.address != 0; };
return std::all_of(in_vectors.begin(), in_vectors.end(), IsValidVector) &&
std::all_of(io_vectors.begin(), io_vectors.end(), IsValidVector);
}
void IOCtlRequest::Log(std::string_view device_name, Common::Log::LOG_TYPE type,
Common::Log::LOG_LEVELS verbosity) const
{
GENERIC_LOG_FMT(type, verbosity, "{} (fd {}) - IOCtl {:#x} (in_size={:#x}, out_size={:#x})",
device_name, fd, request, buffer_in_size, buffer_out_size);
}
void IOCtlRequest::Dump(const std::string& description, Common::Log::LOG_TYPE type,
Common::Log::LOG_LEVELS level) const
{
Log("===== " + description, type, level);
GENERIC_LOG_FMT(type, level, "In buffer\n{}",
HexDump(Memory::GetPointer(buffer_in), buffer_in_size));
GENERIC_LOG_FMT(type, level, "Out buffer\n{}",
HexDump(Memory::GetPointer(buffer_out), buffer_out_size));
}
void IOCtlRequest::DumpUnknown(const std::string& description, Common::Log::LOG_TYPE type,
Common::Log::LOG_LEVELS level) const
{
Dump("Unknown IOCtl - " + description, type, level);
}
void IOCtlVRequest::Dump(std::string_view description, Common::Log::LOG_TYPE type,
Common::Log::LOG_LEVELS level) const
{
GENERIC_LOG_FMT(type, level, "===== {} (fd {}) - IOCtlV {:#x} ({} in, {} io)", description, fd,
request, in_vectors.size(), io_vectors.size());
size_t i = 0;
for (const auto& vector : in_vectors)
{
GENERIC_LOG_FMT(type, level, "in[{}] (size={:#x}):\n{}", i++, vector.size,
HexDump(Memory::GetPointer(vector.address), vector.size));
}
i = 0;
for (const auto& vector : io_vectors)
GENERIC_LOG_FMT(type, level, "io[{}] (size={:#x})", i++, vector.size);
}
void IOCtlVRequest::DumpUnknown(const std::string& description, Common::Log::LOG_TYPE type,
Common::Log::LOG_LEVELS level) const
{
Dump("Unknown IOCtlV - " + description, type, level);
}
Device::Device(Kernel& ios, const std::string& device_name, const DeviceType type)
: m_ios(ios), m_name(device_name), m_device_type(type)
{
}
void Device::DoState(PointerWrap& p)
{
DoStateShared(p);
p.Do(m_is_active);
}
void Device::DoStateShared(PointerWrap& p)
{
p.Do(m_name);
p.Do(m_device_type);
p.Do(m_is_active);
}
IPCCommandResult Device::Open(const OpenRequest& request)
{
m_is_active = true;
return GetDefaultReply(IPC_SUCCESS);
}
IPCCommandResult Device::Close(u32 fd)
{
m_is_active = false;
return GetDefaultReply(IPC_SUCCESS);
}
IPCCommandResult Device::Unsupported(const Request& request)
{
static const std::map<IPCCommandType, std::string_view> names{{
{IPC_CMD_READ, "Read"},
{IPC_CMD_WRITE, "Write"},
{IPC_CMD_SEEK, "Seek"},
{IPC_CMD_IOCTL, "IOCtl"},
{IPC_CMD_IOCTLV, "IOCtlV"},
}};
WARN_LOG_FMT(IOS, "{} does not support {}()", m_name, names.at(request.command));
return GetDefaultReply(IPC_EINVAL);
}
// Returns an IPCCommandResult for a reply with an average reply time for devices
// Please avoid using this function if more accurate timings are known.
IPCCommandResult Device::GetDefaultReply(const s32 return_value)
{
// Based on a hardware test, a device takes at least ~2700 ticks to reply to an IPC request.
// Depending on how much work a command performs, this can take much longer (10000+)
// especially if the NAND filesystem is accessed.
//
// Because we currently don't emulate timing very accurately, we should not return
// the minimum possible reply time (~960 ticks from the kernel or ~2700 from devices)
// but an average time, otherwise we are going to be much too fast in most cases.
return {return_value, true, 4000 * SystemTimers::TIMER_RATIO};
}
// Returns an IPCCommandResult with no reply. Useful for async commands that will generate a reply
// later. This takes no return value because it won't be used.
IPCCommandResult Device::GetNoReply()
{
return {IPC_SUCCESS, false, 0};
}
} // namespace IOS::HLE