Files
dolphin/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h
Martino Fontana 95dec13203 Improve usage of std::move and const references parameters
Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
2026-04-17 12:39:46 +02:00

18 lines
469 B
C++

// Copyright 2024 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <span>
#include "Common/CommonTypes.h"
#include "VideoCommon/Assets/CustomAssetLibrary.h"
struct CustomPipeline
{
void UpdatePixelData(const VideoCommon::CustomAssetLibrary* library,
std::span<const u32> texture_units,
const VideoCommon::CustomAssetLibrary::AssetID& material_to_load);
};