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jprdonnelly/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-02-27 02:02:20 -05:00
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7f539b6033a07550000d33e8d6e4f8bf0fbf96cc
dolphin/Source
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degasus 7f539b6033 ogl: optimize real xfb a bit
Both nvidia + mesa seems not to optimize x / (2**n) to x >> n, so we do it ourself.
2014-02-26 11:37:28 +01:00
..
Android
Fix the OpenGL About tab.
2014-02-22 21:08:27 -06:00
Core
ogl: optimize real xfb a bit
2014-02-26 11:37:28 +01:00
DSPSpy
Replace all include guard ifdefs with "#pragma once"
2014-02-10 18:07:16 -05:00
DSPTool
Forgot to move DSPTool over. Fixed now.
2014-02-20 01:01:11 +01:00
VSProps
Scope the Windows include directory to only point to Source/Core/.
2014-02-18 13:21:12 -05:00
CMakeLists.txt
Remove Source/{Unittests,TestSuite}.
2014-02-23 22:36:32 +01:00
dolphin-emu.sln
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
pch.h
Fix Linux build
2014-02-18 12:09:38 +01:00
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