Files
dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.h
Martino Fontana 95dec13203 Improve usage of std::move and const references parameters
Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
2026-04-17 12:39:46 +02:00

31 lines
829 B
C++

// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <vector>
#include "InputCommon/ControllerEmu/ControlGroup/Buttons.h"
namespace ControllerEmu
{
class ModifySettingsButton : public Buttons
{
public:
explicit ModifySettingsButton(const std::string& button_name);
void AddInput(std::string button_name, bool toggle = false);
void UpdateState();
const std::vector<bool>& IsSettingToggled() const;
const std::vector<bool>& GetSettingsModifier() const;
private:
std::vector<bool> m_threshold_exceeded; // internal calculation (if "state" was above threshold)
std::vector<bool> m_associated_settings_toggle; // is setting toggled or hold?
std::vector<bool> m_associated_settings; // result
};
} // namespace ControllerEmu