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jprdonnelly/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-04-21 17:00:47 -04:00
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a9728b50b9168a2eb7c8dea6c83c5e90f2f36bfa
dolphin/Data/User/Shaders
History
hrydgard 3717578d7c Postprocessing - lame toon shader. (ok ok I'll stop :p)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3400 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 23:23:33 +00:00
..
acidtrip2.txt
Postprocessing: new and improved acidtrip shader :)
2009-06-09 19:56:03 +00:00
acidtrip.txt
Post-processing: Added options to graphics config dialog.
2009-06-09 19:40:47 +00:00
auto_toon.txt
Postprocessing - lame toon shader. (ok ok I'll stop :p)
2009-06-09 23:23:33 +00:00
bad_bloom.txt
Add vignette to bloom shader, for that NEXT GEN FEELING!!! :D (eh)
2009-06-08 20:29:20 +00:00
invert.txt
Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
2009-06-08 19:42:25 +00:00
mad_world.txt
Postprocessing shader: Make every game look like Mad World :)
2009-06-09 22:48:51 +00:00
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