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jprdonnelly/dolphin
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abde070f63f62a784dcb59fadd0e72013fa03acf
dolphin/Source
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NeoBrainX abde070f63 LightingShaderGen: Use a float4 array for lights instead of a struct (uniform management in the non-UBO path is a mess otherwise).
Also fix a small bug (cf. revision  154c533e76).
2013-04-10 14:25:18 +02:00
..
Core
LightingShaderGen: Use a float4 array for lights instead of a struct (uniform management in the non-UBO path is a mess otherwise).
2013-04-10 14:25:18 +02:00
DSPSpy
llejit - fix for flag generation code + dspspy jit workaround
2011-04-15 13:04:20 +00:00
DSPTool
Fixed DSPTool build.
2013-03-26 21:50:49 +11:00
Plugins
Move Shader UID mismatch checking to VideoCommon.
2013-04-10 12:54:22 +02:00
TestSuite
clear cg from project files
2013-02-27 10:55:25 +01:00
UnitTests
Remove scons-related files
2012-03-25 12:55:02 -07:00
VSProps
clear cg from project files
2013-02-27 10:55:25 +01:00
CMakeLists.txt
Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line.
2011-07-18 01:47:55 +00:00
Dolphin_2010.sln
Added audio time stretching by using the SoundTouch library.
2013-01-09 22:57:32 +11:00
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