Files
dolphin/Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPSettings.cpp
2026-04-30 02:23:41 -04:00

130 lines
3.9 KiB
C++

// Copyright 2026 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DualShockUDPSettings.h"
#include <fmt/format.h>
#include "Common/Config/Config.h"
#include "Common/StringUtil.h"
#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h"
namespace
{
std::string SerializeServer(DualShockUDPServer server)
{
return fmt::format("{}{}{}{}{}{}", server.description, DualShockUDPSettings::FIELD_SEPARATOR,
server.server_address, DualShockUDPSettings::FIELD_SEPARATOR,
server.server_port, DualShockUDPSettings::SERVER_SEPARATOR);
}
void MigrateIfNeeded()
{
const auto server_address_setting =
Config::Get(ciface::DualShockUDPClient::Settings::SERVER_ADDRESS);
const auto server_port_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVER_PORT);
// Update our servers setting if the user is using old configuration
if (!server_address_setting.empty() && server_port_setting != 0)
{
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS,
servers_setting +
SerializeServer(DualShockUDPServer("DS4", server_address_setting,
server_port_setting)));
Config::SetBase(ciface::DualShockUDPClient::Settings::SERVER_ADDRESS, "");
Config::SetBase(ciface::DualShockUDPClient::Settings::SERVER_PORT, 0);
}
}
} // Anonymous namespace
namespace DualShockUDPSettings
{
std::vector<DualShockUDPServer> GetServers()
{
MigrateIfNeeded();
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
const auto server_details = SplitString(servers_setting, SERVER_SEPARATOR);
std::vector<DualShockUDPServer> result;
for (const std::string& server_detail : server_details)
{
const auto server_info = SplitString(server_detail, FIELD_SEPARATOR);
if (server_info.size() < 3)
continue;
int port;
if (TryParse(server_info[2], &port))
{
result.push_back(DualShockUDPServer(server_info[0], server_info[1], port));
}
}
return result;
}
void AddServer(DualShockUDPServer server)
{
MigrateIfNeeded();
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS,
servers_setting + SerializeServer(server));
}
void ReplaceServer(size_t index, DualShockUDPServer server)
{
MigrateIfNeeded();
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
const auto server_details = SplitString(servers_setting, SERVER_SEPARATOR);
std::string new_servers_setting;
for (size_t i = 0; i < server_details.size(); i++)
{
if (i == index)
{
new_servers_setting += SerializeServer(server);
}
else
{
new_servers_setting += server_details[i] + SERVER_SEPARATOR;
}
}
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS, new_servers_setting);
}
void RemoveServer(size_t index)
{
MigrateIfNeeded();
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
const auto server_details = SplitString(servers_setting, SERVER_SEPARATOR);
std::string new_servers_setting;
for (size_t i = 0; i < server_details.size(); i++)
{
if (i == index)
{
continue;
}
new_servers_setting += server_details[i] + SERVER_SEPARATOR;
}
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS, new_servers_setting);
}
bool IsEnabled()
{
return Config::Get(ciface::DualShockUDPClient::Settings::SERVERS_ENABLED);
}
void SetEnabled(bool enabled)
{
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS_ENABLED, enabled);
}
} // namespace DualShockUDPSettings