diff --git a/curriculum/challenges/english/10-coding-interview-prep/rosetta-code/deal-cards-for-freecell.md b/curriculum/challenges/english/10-coding-interview-prep/rosetta-code/deal-cards-for-freecell.md index e74d1883eb4..66ac5717e53 100644 --- a/curriculum/challenges/english/10-coding-interview-prep/rosetta-code/deal-cards-for-freecell.md +++ b/curriculum/challenges/english/10-coding-interview-prep/rosetta-code/deal-cards-for-freecell.md @@ -8,11 +8,11 @@ dashedName: deal-cards-for-freecell # --description-- -*FreeCell* is the solitaire card game that Paul Alfille introduced to the PLATO system in 1978. Jim Horne, at Microsoft, changed the name to FreeCell and reimplemented the game for [DOS](https://rosettacode.org/wiki/DOS "DOS"), then [Windows](https://rosettacode.org/wiki/Windows "Windows"). This version introduced 32000 numbered deals. +*FreeCell* is the solitaire card game that Paul Alfille introduced to the PLATO system in 1978. Jim Horne, at Microsoft, changed the name to FreeCell and reimplemented the game for DOS, then Windows. This version introduced 32000 numbered deals. As the game became popular, Jim Horne disclosed the algorithm, and other implementations of FreeCell began to reproduce the Microsoft deals. These deals are numbered from 1 to 32000. Newer versions from Microsoft have 1 million deals, numbered from 1 to 1000000; some implementations allow numbers outside that range. -The algorithm uses this [linear congruential generator]( "linear congruential generator") from Microsoft C: +The algorithm uses this linear congruential generator from Microsoft C: