From 603aec0cf132c28445fbe8fe037eb0a7c2edaa6c Mon Sep 17 00:00:00 2001 From: Muhammed Mustafa Date: Wed, 1 Jun 2022 13:57:56 +0200 Subject: [PATCH] fix(curriculum): external socket link in ISP (#46265) --- .../secure-real-time-multiplayer-game.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/curriculum/challenges/english/09-information-security/information-security-projects/secure-real-time-multiplayer-game.md b/curriculum/challenges/english/09-information-security/information-security-projects/secure-real-time-multiplayer-game.md index 99f371813ea..c9e59f7a300 100644 --- a/curriculum/challenges/english/09-information-security/information-security-projects/secure-real-time-multiplayer-game.md +++ b/curriculum/challenges/english/09-information-security/information-security-projects/secure-real-time-multiplayer-game.md @@ -8,7 +8,7 @@ dashedName: secure-real-time-multiplayer-game # --description-- -Develop a 2D real time multiplayer game using the HTML Canvas API and [Socket.io](https://socket.io/) that is functionally similar to this: . Working on this project will involve you writing your code using one of the following methods: +Develop a 2D real time multiplayer game using the HTML Canvas API and Socket.io that is functionally similar to this: . Working on this project will involve you writing your code using one of the following methods: - Clone [this GitHub repo](https://github.com/freeCodeCamp/boilerplate-project-secure-real-time-multiplayer-game/) and complete your project locally. - Use [our Replit starter project](https://replit.com/github/freeCodeCamp/boilerplate-project-secure-real-time-multiplayer-game) to complete your project.