diff --git a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a3a488b24fb32b91155d56.md b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a3a488b24fb32b91155d56.md
index 391d5b270f3..fdaf7b63f09 100644
--- a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a3a488b24fb32b91155d56.md
+++ b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a3a488b24fb32b91155d56.md
@@ -10,10 +10,10 @@ dashedName: step-7
Variables can be assigned a value. When you do this while you declare it, this is called initialization. For example:
```js
-let camperbot = "Bot";
+let age = 32;
```
-This would initialize the `camperbot` variable with a value of `Bot`, a string.
+This would initialize the `age` variable with a value of `32`, a number.
Initialize your `xp` variable to have a value of `0`, a number.