diff --git a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a8f2bc37675e77d5835235.md b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a8f2bc37675e77d5835235.md
index c4680a9e1ad..086533b08f2 100644
--- a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a8f2bc37675e77d5835235.md
+++ b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a8f2bc37675e77d5835235.md
@@ -7,9 +7,9 @@ dashedName: step-140
# --description--
-JavaScript has a conditional operator called the ternary operator. This can be used as a one-line `if-else` expression. The syntax is: `condition ? true : false`.
+JavaScript has a conditional operator called the ternary operator. This can be used as a one-line `if-else` statement. The syntax is: `condition ? true : false`.
-Here is an example of an `if-else` expression changed to a ternary:
+Here is an example of an `if-else` statement changed to a ternary:
```js
if (num > 5) {
@@ -21,7 +21,7 @@ if (num > 5) {
num > 5 ? bigger() : smaller();
```
-Change your new `if-else` expression to a ternary.
+Change your new `if-else` statement to a ternary.
# --hints--
diff --git a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa21ea8d9d9f396b95dd87.md b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa21ea8d9d9f396b95dd87.md
index 22f89171c46..72660222653 100644
--- a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa21ea8d9d9f396b95dd87.md
+++ b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa21ea8d9d9f396b95dd87.md
@@ -7,7 +7,7 @@ dashedName: step-154
# --description--
-On every attack, there should be a chance that the player's weapon breaks. At the end of the `attack` function, add an empty `if` expression with the condition `Math.random() <= .1`.
+On every attack, there should be a chance that the player's weapon breaks. At the end of the `attack` function, add an empty `if` statement with the condition `Math.random() <= .1`.
# --hints--
diff --git a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa2943669c9d5026af6985.md b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa2943669c9d5026af6985.md
index 40acf4bac3d..2eed1c6390c 100644
--- a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa2943669c9d5026af6985.md
+++ b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa2943669c9d5026af6985.md
@@ -9,7 +9,7 @@ dashedName: step-172
The `indexOf()` array method returns the first index at which a given element can be found in the array, or `-1` if the element is not present.
-After your `for` loop, add an `if` expression to check if the `guess` is in the `numbers` array. You can check if `indexOf` is not equal (`!==`) to `-1`.
+After your `for` loop, add an `if` statement to check if the `guess` is in the `numbers` array. You can check if `indexOf` is not equal (`!==`) to `-1`.
Here is an example of the `indexOf` syntax:
diff --git a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa2999ec27ec516655eba6.md b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa2999ec27ec516655eba6.md
index 3d248eeea7e..80e78badfeb 100644
--- a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa2999ec27ec516655eba6.md
+++ b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa2999ec27ec516655eba6.md
@@ -7,7 +7,7 @@ dashedName: step-173
# --description--
-Inside the `if` expression, add the string `Right! You win 20 gold!` to the end of `text.innerText`. Also, add `20` to the value of `gold` and update the `goldText.innerText`.
+Inside the `if` statement, add the string `Right! You win 20 gold!` to the end of `text.innerText`. Also, add `20` to the value of `gold` and update the `goldText.innerText`.
# --hints--
diff --git a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa29d8f8f88152c91350ca.md b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa29d8f8f88152c91350ca.md
index d6539ae27ed..cf4e07e1048 100644
--- a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa29d8f8f88152c91350ca.md
+++ b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa29d8f8f88152c91350ca.md
@@ -7,7 +7,7 @@ dashedName: step-174
# --description--
-Now add an `else` expression. Inside, add `Wrong! You lose 10 health!` to the end of `text.innerText`. Subtract `10` from `health` and update `healthText.innerText`.
+Now add an `else` statement. Inside, add `Wrong! You lose 10 health!` to the end of `text.innerText`. Subtract `10` from `health` and update `healthText.innerText`.
# --hints--