diff --git a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/review-algorithmic-thinking-by-building-a-dice-game/657c91ad5028770fc68d6116.md b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/review-algorithmic-thinking-by-building-a-dice-game/657c91ad5028770fc68d6116.md index ee4e9445e20..da437c30c35 100644 --- a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/review-algorithmic-thinking-by-building-a-dice-game/657c91ad5028770fc68d6116.md +++ b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/review-algorithmic-thinking-by-building-a-dice-game/657c91ad5028770fc68d6116.md @@ -23,23 +23,25 @@ assert.lengthOf(diceValuesArr, 5); When your `rollDiceBtn` is clicked a second time, your `diceValuesArr` array should contain only five new elements. ```js -__setRandom(); +const __mocker = new __helpers.RandomMocker(); try { + __mocker.mock(); rollDiceBtn.click(); const old = [...diceValuesArr]; rollDiceBtn.click(); assert.lengthOf(diceValuesArr, 5); assert.notDeepEqual(old, diceValuesArr); } finally { - __restoreRandom(); + __mocker.restore(); } ``` Each of your random numbers should be between 1 and 6 inclusive. ```js -__setRandom(); +const __mocker = new __helpers.RandomMocker(); try { + __mocker.mock(); for (let i = 1; i < 20; i++) { rollDiceBtn.click(); for (const val of diceValuesArr) { @@ -48,7 +50,7 @@ try { } } } finally { - __restoreRandom(); + __mocker.restore(); } ``` @@ -62,30 +64,6 @@ assert.deepEqual(numbers, diceValuesArr); # --seed-- -## --before-user-code-- - -```js -const __oldRandom = Math.random; -const __createRandom = () => { - let seed = 42; - const a = 1664525; - const c = 1013904223; - const mod = 2**32; - return () => { - seed = (a * seed + c) % mod; - return seed / mod; - }; -}; - -const __setRandom = () => { - Math.random = __createRandom(); -}; - -const __restoreRandom = () => { - Math.random = __oldRandom; -}; -``` - ## --seed-contents-- ```html