diff --git a/curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/generate-random-whole-numbers-with-javascript.md b/curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/generate-random-whole-numbers-with-javascript.md
index 6795eb05641..df5743e2d44 100644
--- a/curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/generate-random-whole-numbers-with-javascript.md
+++ b/curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/generate-random-whole-numbers-with-javascript.md
@@ -9,23 +9,25 @@ dashedName: generate-random-whole-numbers-with-javascript
# --description--
-It's great that we can generate random decimal numbers, but it's even more useful if we use it to generate random whole numbers.
+You can generate random decimal numbers with `Math.random()`, but sometimes you need to generate random whole numbers. The following process will give you a random whole number less than `20`:
-
- Use
Math.random() to generate a random decimal. - Multiply that random decimal by
20. - Use another function,
Math.floor() to round the number down to its nearest whole number.
+1. Use `Math.random()` to generate a random decimal number.
+2. Multiply that random decimal number by `20`.
+3. Use `Math.floor()` to round this number down to its nearest whole number.
-Remember that `Math.random()` can never quite return a `1` and, because we're rounding down, it's impossible to actually get `20`. This technique will give us a whole number between `0` and `19`.
+Remember that `Math.random()` can never quite return a `1`, so it's impossible to actually get `20` since you are rounding down with `Math.floor()`. This process will give you a random whole number in the range from `0` to `19`.
-Putting everything together, this is what our code looks like:
+Putting everything together, this is what your code looks like:
```js
Math.floor(Math.random() * 20);
```
-We are calling `Math.random()`, multiplying the result by 20, then passing the value to `Math.floor()` function to round the value down to the nearest whole number.
+You are calling `Math.random()`, multiplying the result by 20, then passing the value to `Math.floor()` to round the value down to the nearest whole number.
# --instructions--
-Use this technique to generate and return a random whole number between `0` and `9`.
+Use this technique to generate and return a random whole number in the range from `0` to `9`.
# --hints--
@@ -47,7 +49,7 @@ You should use `Math.random` to generate a random number.
assert(code.match(/Math.random/g).length >= 1);
```
-You should have multiplied the result of `Math.random` by 10 to make it a number that is between zero and nine.
+You should have multiplied the result of `Math.random` by 10 to make it a number in the range from zero to nine.
```js
assert(
@@ -74,9 +76,6 @@ assert(code.match(/Math.floor/g).length >= 1);
```js
function randomWholeNum() {
-
- // Only change code below this line
-
return Math.random();
}
```
diff --git a/curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/generate-random-whole-numbers-within-a-range.md b/curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/generate-random-whole-numbers-within-a-range.md
index d8e528a91a8..f9d999395ac 100644
--- a/curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/generate-random-whole-numbers-within-a-range.md
+++ b/curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/generate-random-whole-numbers-within-a-range.md
@@ -9,11 +9,11 @@ dashedName: generate-random-whole-numbers-within-a-range
# --description--
-Instead of generating a random whole number between zero and a given number like we did before, we can generate a random whole number that falls within a range of two specific numbers.
+You can generate a random whole number in the range from zero to a given number. You can also pick a different lower number for this range.
-To do this, we'll define a minimum number `min` and a maximum number `max`.
+You'll call your minimum number `min` and your maximum number `max`.
-Here's the formula we'll use. Take a moment to read it and try to understand what this code is doing:
+This formula gives a random whole number in the range from `min` to `max`. Take a moment to read it and try to understand what this code is doing:
```js
Math.floor(Math.random() * (max - min + 1)) + min
@@ -21,7 +21,7 @@ Math.floor(Math.random() * (max - min + 1)) + min
# --instructions--
-Create a function called `randomRange` that takes a range `myMin` and `myMax` and returns a random whole number that's greater than or equal to `myMin`, and is less than or equal to `myMax`, inclusive.
+Create a function called `randomRange` that takes a range `myMin` and `myMax` and returns a random whole number that's greater than or equal to `myMin` and less than or equal to `myMax`.
# --hints--
@@ -87,9 +87,7 @@ for(var i = 0; i < 100; i++) {
```js
function randomRange(myMin, myMax) {
- // Only change code below this line
return 0;
- // Only change code above this line
}
```