diff --git a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a8eefe2e68b66ac563816b.md b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a8eefe2e68b66ac563816b.md index 29d3af7b12f..e32d3bd0439 100644 --- a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a8eefe2e68b66ac563816b.md +++ b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62a8eefe2e68b66ac563816b.md @@ -7,7 +7,7 @@ dashedName: step-127 # --description-- -In your `defeatMonster` function, set `gold` equal to `gold` plus the monster's level times `6.7`. You can get the monster's level with the `level` property. +In your `defeatMonster` function, set `gold` equal to `gold` plus the monster's level times `6.7`. Remember you can get the monster's level by using `monsters[fighting].level`. Here is an example of setting `num` to `num` plus `5` * `8`: `num += 5 * 8`. Use `Math.floor()` to round the result down.