4.5 KiB
id, title, challengeType, dashedName
| id | title | challengeType | dashedName |
|---|---|---|---|
| 62a23c1d505bfa13747c8a9b | الخطوة 17 | 0 | step-17 |
--description--
قم بتغليف الأرقام 0, و 100, و 50 في عناصر span. ثمَّ غلف العناصر span الجديدة في عناصر strong. Then give your new span elements id values of xpText, healthText, and goldText, respectively.
--hints--
You should add a strong element in your first .stat element.
const stat = document.querySelectorAll('.stat')[0];
const strong = stat?.querySelector('strong');
assert.exists(strong);
Your first new strong element should have a span element.
const stat = document.querySelectorAll('.stat')[0];
const strong = stat?.querySelector('strong');
const span = strong?.querySelector('span');
assert.exists(span);
Your first nested span element should have the id of xpText.
const stat = document.querySelectorAll('.stat')[0];
const strong = stat?.querySelector('strong');
const span = strong?.querySelector('span');
assert.equal(span?.id, 'xpText');
Your first span element should be wrapped around the text 0.
const stat = document.querySelectorAll('.stat')[0];
const strong = stat?.querySelector('strong');
const span = strong?.querySelector('span');
assert.equal(span.innerText, '0');
The text of your first .stat element should still be XP: 0.
const stat = document.querySelectorAll('.stat')[0];
assert.equal(stat.innerText.trimEnd(), 'XP: 0');
You should add a strong element in your second .stat element.
const stat = document.querySelectorAll('.stat')[1];
const strong = stat?.querySelector('strong');
assert.exists(strong);
Your second new strong element should have a span element.
const stat = document.querySelectorAll('.stat')[1];
const strong = stat?.querySelector('strong');
const span = strong?.querySelector('span');
assert.exists(span);
Your second nested span element should have the id of healthText.
const stat = document.querySelectorAll('.stat')[1];
const strong = stat?.querySelector('strong');
const span = strong?.querySelector('span');
assert.equal(span?.id, 'healthText');
Your second span element should be wrapped around the text 100.
const stat = document.querySelectorAll('.stat')[1];
const strong = stat?.querySelector('strong');
const span = strong?.querySelector('span');
assert.equal(span.innerText, '100');
The text of your second .stat element should still be Health: 100.
const stat = document.querySelectorAll('.stat')[1];
assert.equal(stat.innerText.trimEnd(), 'Health: 100');
You should add a strong element in your third .stat element.
const stat = document.querySelectorAll('.stat')[2];
const strong = stat?.querySelector('strong');
assert.exists(strong);
Your third new strong element should have a span element.
const stat = document.querySelectorAll('.stat')[2];
const strong = stat?.querySelector('strong');
const span = strong?.querySelector('span');
assert.exists(span);
Your third nested span element should have the id of goldText.
const stat = document.querySelectorAll('.stat')[2];
const strong = stat?.querySelector('strong');
const span = strong?.querySelector('span');
assert.equal(span?.id, 'goldText');
Your third span element should be wrapped around the text 50.
const stat = document.querySelectorAll('.stat')[2];
const strong = stat?.querySelector('strong');
const span = strong?.querySelector('span');
assert.equal(span.innerText, '50');
The text of your third .stat element should still be Gold: 50.
const stat = document.querySelectorAll('.stat')[2];
assert.equal(stat.innerText.trimEnd(), 'Gold: 50');
--seed--
--seed-contents--
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="./styles.css">
<title>RPG - Dragon Repeller</title>
<script src="./script.js"></script>
</head>
<body>
<div id="game">
<div id="stats">
--fcc-editable-region--
<span class="stat">XP: 0</span>
<span class="stat">Health: 100</span>
<span class="stat">Gold: 50</span>
--fcc-editable-region--
</div>
<div id="controls"></div>
<div id="monsterStats"></div>
<div id="text"></div>
</div>
</body>
</html>
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];