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id, title, challengeType, dashedName
| id | title | challengeType | dashedName |
|---|---|---|---|
| 62a3a488b24fb32b91155d56 | الخطوة 7 | 0 | step-7 |
--description--
Variables can be assigned a value. When you do this while you declare it, this is called initialization. For example:
let camperbot = "Bot";
This would initialize the camperbot variable with a value of Bot, a string.
Initialize your xp variable to have a value of 0, a number.
--hints--
xp should have a value of 0.
assert.equal(xp, 0);
You should initialize the xp variable to 0. Don't forget the semi-colon at the end of the line.
assert.match(code, /let\s+xp\s*=\s*0\s*;/)
--seed--
--seed-contents--
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="./styles.css">
<title>RPG - Dragon Repeller</title>
<script src="./script.js"></script>
</head>
<body>
<div id="game">
</div>
</body>
</html>
--fcc-editable-region--
let xp;
--fcc-editable-region--