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3.5 KiB
3.5 KiB
id, title, challengeType, dashedName
| id | title | challengeType | dashedName |
|---|---|---|---|
| 62a3c0ab883fd9435cd5c518 | Schritt 39 | 0 | step-39 |
--description--
Mit Hilfe von Kommentaren kannst du Notizen zu deinem Code hinzufügen. Im JavaScript, können einzeilige Kommentare mit // und mehrzeilige Kommentare mit /* und */ geschrieben werden. Hier sind zum Beispiel ein- und mehrzeilige Kommentare, die "Hello World" sagen:
// hello world
/*
hello world
*/
Füge einen einzeiligen Kommentar mit dem Wortlaut initialize buttons hinzu.
--hints--
Du solltest das Symbol // verwenden, um einen einzeiligen Kommentar zu beginnen.
assert.match(code, /\/\//);
Dein Kommentar sollte den Text initialize buttons enthalten.
assert.match(code, /\/\/\s*initialize buttons/);
--seed--
--seed-contents--
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="./styles.css">
<title>RPG - Dragon Repeller</title>
</head>
<body>
<div id="game">
<div id="stats">
<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
</div>
<div id="controls">
<button id="button1">Go to store</button>
<button id="button2">Go to cave</button>
<button id="button3">Fight dragon</button>
</div>
<div id="monsterStats">
<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
</div>
<div id="text">
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
</div>
</div>
<script src="./script.js"></script>
</body>
</html>
body {
background-color: #0a0a23;
}
#text {
background-color: #0a0a23;
color: #ffffff;
padding: 10px;
}
#game {
max-width: 500px;
max-height: 400px;
background-color: #ffffff;
color: #ffffff;
margin: 30px auto 0px;
padding: 10px;
}
#controls,
#stats {
border: 1px solid #0a0a23;
padding: 5px;
color: #0a0a23;
}
#monsterStats {
display: none;
border: 1px solid #0a0a23;
padding: 5px;
color: #ffffff;
background-color: #c70d0d;
}
.stat {
padding-right: 10px;
}
button {
cursor: pointer;
color: #0a0a23;
background-color: #feac32;
background-image: linear-gradient(#fecc4c, #ffac33);
border: 3px solid #feac32;
}
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];
const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterName = document.querySelector("#monsterName");
const monsterHealthText = document.querySelector("#monsterHealth");
--fcc-editable-region--
--fcc-editable-region--
function goStore() {
console.log("Going to store.");
}
function goCave() {
console.log("Going to cave.");
}
function fightDragon() {
console.log("Fighting dragon.");
}