Files
Naomi Carrigan 7b461e80bd feat: rewrite js rpg project (#46515)
* chore: remove existing steps - clean slate

* chore: rename step file

* feat: start rewrite

* feat: progress

* feat: continuing rewrite

* feat: almost done with new steps (:

* feat: complete step rewrite

* Step 1 tests without `link` testing

* chore: apply sem's review suggestions

Co-authored-by: Sem Bauke <46919888+Sembauke@users.noreply.github.com>

* chore: missed one

Co-authored-by: Sem Bauke <46919888+Sembauke@users.noreply.github.com>

* chore: missed one

Co-authored-by: Sem Bauke <46919888+Sembauke@users.noreply.github.com>

* Step 2 tests and hints

* step 3 stats hints and tests

* cleared the grammers issues, I added.

* removed type="text/css" from the seed code

* Tests and hints for step 4

* removed tests from step 4 because they aren't working

* feat: starting the tests

* feat: add another step

* feat: more tests

* feat: tests through step 80

* feat: tests through step 117

* feat: to step 148

* feat: finish step tests

* feat: apply Jessica's suggestions

* chore: apply muhammed's review

Co-authored-by: Muhammed Mustafa <muhammed@freecodecamp.org>

* chore: fix up tests

* chore: thought I got all of them

* chore: apply jessica's review suggestions

* chore: apply suggestions from code review

Co-authored-by: gikf <60067306+gikf@users.noreply.github.com>
Co-authored-by: Muhammed Mustafa <MuhammedElruby@gmail.com>

* chore: apply yoko's reviews

* fix: use text content

* chore: apply tom's review

* fix: forgot to commit meta

* fix: broken tests

* feat: apply dario's review

Co-authored-by: Muhammed Mustafa <MuhammedElruby@gmail.com>
Co-authored-by: Sem Bauke <46919888+Sembauke@users.noreply.github.com>
Co-authored-by: Muhammed Mustafa <muhammed@freecodecamp.org>
Co-authored-by: gikf <60067306+gikf@users.noreply.github.com>
Co-authored-by: Tom <20648924+moT01@users.noreply.github.com>
2022-09-22 14:21:23 -07:00

2.7 KiB

id, title, challengeType, dashedName
id title challengeType dashedName
62a3bb9aeefe4b3fc43c6d7b Step 31 0 step-31

--description--

button1 is a variable that is not going to be reassigned. If you are not going to assign a new value to a variable, it is best practice to use the const keyword to declare it instead of the let keyword. This will tell JavaScript to throw an error if you accidentally reassign it.

Change your button1 variable to be declared with the const keyword.

--hints--

Your button1 variable should be declared with const.

assert.match(code, /const button1/);

Your button1 variable should still have the value of your #button1 element.

assert.deepEqual(button1, document.querySelector("#button1"));

--seed--

--seed-contents--

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="utf-8">
    <link rel="stylesheet" href="./styles.css">
    <title>RPG - Dragon Repeller</title>
</head>
<body>
    <div id="game">
        <div id="stats">
            <span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
            <span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
            <span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
        </div>
        <div id="controls">
            <button id="button1">Go to store</button>
            <button id="button2">Go to cave</button>
            <button id="button3">Fight dragon</button>
        </div>
        <div id="monsterStats">
            <span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
            <span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
        </div>
        <div id="text">
            Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
        </div>
    </div>
    <script src="./script.js"></script>
</body>
</html>
body {
    background-color: darkblue;
}

#text {
    background-color: black;
    color: white;
    padding: 10px;
}

#game {
    max-width: 500px;
    max-height: 400px;
    background-color: lightgray;
    color: white;
    margin: 0 auto;
    padding: 10px;
}

#controls, #stats {
    border: 1px solid black;
    padding: 5px;
    color: black;
}

#monsterStats {
    display: none;
    border: 1px solid black;
    padding: 5px;
    color: white;
    background-color: red;
}

.stat {
    padding-right: 10px;
}
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];

--fcc-editable-region--
let button1 = document.querySelector("#button1");
--fcc-editable-region--