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1.7 KiB

id, title, challengeType, dashedName
id title challengeType dashedName
62a1166ed9a56d439c0770e7 Step 12 0 step-12

--description--

Create three span elements within your #stats element. Give each of them the class stat. Then give the first one the text XP: 0, the second one the text Health: 100, and the third one the text Gold: 50.

--hints--

You should have three span elements within the #stats element.

const spans = document.querySelectorAll('#stats > span');
assert.equal(spans?.length, 3);

You should give the new three span elements a class of stat.

assert.exists(document.querySelectorAll('#stats > .stat')?.length, 3);

Your first .stat element should have the provided text XP: 0.

assert(document.querySelectorAll('#stats > .stat')?.[0]?.innerText === 'XP: 0');

Your second .stat element should have the provided text Health: 100.

assert(document.querySelectorAll('#stats > .stat')?.[1]?.innerText === 'Health: 100');

Your third .stat element should have the provided text Gold: 50.

assert(document.querySelectorAll('#stats > .stat')?.[2]?.innerText === 'Gold: 50');

--seed--

--seed-contents--

<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="utf-8">
    <link rel="stylesheet" href="./styles.css">
    <title>RPG - Dragon Repeller</title>
    <script src="./script.js"></script>
  </head>
--fcc-editable-region--
  <body>
    <div id="game">
      <div id="stats">

      </div>
      <div id="controls"></div>
      <div id="monsterStats"></div>
      <div id="text"></div>
    </div>
  </body>
--fcc-editable-region--
</html>
let xp = 0;
let health = 100;
let gold = 50;
let currentWeaponIndex = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];