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freeCodeCamp/curriculum/challenges/german/02-javascript-algorithms-and-data-structures/object-oriented-programming
History
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add-methods-after-inheritance.md
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change-the-prototype-to-a-new-object.md
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create-a-basic-javascript-object.md
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create-a-method-on-an-object.md
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define-a-constructor-function.md
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extend-constructors-to-receive-arguments.md
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inherit-behaviors-from-a-supertype.md
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iterate-over-all-properties.md
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make-code-more-reusable-with-the-this-keyword.md
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override-inherited-methods.md
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remember-to-set-the-constructor-property-when-changing-the-prototype.md
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reset-an-inherited-constructor-property.md
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set-the-childs-prototype-to-an-instance-of-the-parent.md
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understand-own-properties.md
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understand-the-constructor-property.md
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understand-the-immediately-invoked-function-expression-iife.md
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understand-the-prototype-chain.md
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understand-where-an-objects-prototype-comes-from.md
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use-a-constructor-to-create-objects.md
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use-a-mixin-to-add-common-behavior-between-unrelated-objects.md
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use-an-iife-to-create-a-module.md
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use-closure-to-protect-properties-within-an-object-from-being-modified-externally.md
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use-dot-notation-to-access-the-properties-of-an-object.md
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use-inheritance-so-you-dont-repeat-yourself.md
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use-prototype-properties-to-reduce-duplicate-code.md
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verify-an-objects-constructor-with-instanceof.md
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