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This patch adds benchmarks to the Byte Stream Split encoding. It
compares different ways to use the decoder.
I added benchmarks for the following comparisons:
* Compile VS Runtime initialized decoder
* Float VS Int VS Double VS Long VS 6 and 11 byte size types
* Repeating VS Sequential VS Random ordered data
* Decoding one by one VS in batch VS with stride (!= byte_size)
* Small VS Medium (10x small) VS Large (100x small) stride
Conclusions:
* Passing the byte size as a template parameter is almost 5 times
as fast as passing it in the constructor.
* The size of the type heavily influences the speed
* The data variation doesn't influence the speed at all
* Reading values in batch is much faster than one-by-one
* The stride sizes have a small influence on the speed
For more details and graphs, go to
https://docs.google.com/spreadsheets/d/129LwvR6gpZInlRhlVWktn6Haugwo_fnloAAYfI0Qp2s
Change-Id: I708af625348b0643aa3f37525b8a6e74f0c47057
Reviewed-on: http://gerrit.cloudera.org:8080/23401
Reviewed-by: Impala Public Jenkins <impala-public-jenkins@cloudera.com>
Tested-by: Impala Public Jenkins <impala-public-jenkins@cloudera.com>