struct renaming and trigger/entity cleanup (#623)

* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
This commit is contained in:
HailSanta
2022-01-16 08:28:09 -05:00
committed by GitHub
parent 079302ff23
commit 4e33a016eb
520 changed files with 4974 additions and 4990 deletions

View File

@@ -71,7 +71,7 @@ class HudElementScript():
indent = " "
op = 99
print(f"HudElementAnim {self.symbol} = {{")
print(f"HudScript {self.symbol} = {{")
while op:
op = next(buf, -1)