Battle Map and Move Disassembly (#614)

This commit is contained in:
JoshDuMan
2022-01-11 02:06:43 -05:00
committed by GitHub
parent e60e5fccd1
commit 79bcd008f9
61 changed files with 10302 additions and 1604 deletions

View File

@@ -148,6 +148,7 @@ ApiStatus SummonEnemy(Evt* script, s32 isInitialCall);
ApiStatus GetOwnerID(Evt* script, s32 isInitialCall);
ApiStatus SetOwnerID(Evt* script, s32 isInitialCall);
ApiStatus ActorExists(Evt* script, s32 isInitialCall);
ApiStatus func_8026E038(Evt* script, s32 isInitialCall);
ApiStatus SetBattleInputMask(Evt* script, s32 isInitialCall);
ApiStatus SetBattleInputButtons(Evt* script, s32 isInitialCall);
ApiStatus CheckButtonPress(Evt* script, s32 isInitialCall);
@@ -201,6 +202,9 @@ ApiStatus PlayerPowerBounceEnemy(Evt* script, s32 isInitialCall);
ApiStatus PlayerTestEnemy(Evt* script, s32 isInitialCall);
ApiStatus DispatchDamagePlayerEvent(Evt* script, s32 isInitialCall);
ApiStatus EnablePlayerBlur(Evt* script, s32 isInitialCall);
ApiStatus func_80274A18(Evt* script, s32 isInitialCall);
ApiStatus func_802752AC(Evt* script, s32 isInitialCall);
ApiStatus func_80275F00(Evt* script, s32 isInitialCall);
ApiStatus DidActionSucceed(Evt* script, s32 isInitialCall);
ApiStatus BindTakeTurn(Evt* script, s32 isInitialCall);
ApiStatus PauseTakeTurn(Evt* script, s32 isInitialCall);
@@ -306,6 +310,7 @@ ApiStatus func_802D75D8(Evt* script, s32 isInitialCall);
ApiStatus func_80273444(Evt* script, s32 isInitialCall);
ApiStatus GetActionCommandMode(Evt* script, s32 isInitialCall);
ApiStatus SetActionCommandMode(Evt* script, s32 isInitialCall);
ApiStatus func_802693F0(Evt* script, s32 isInitialCall);
ApiStatus WaitForState(Evt* script, s32 isInitialCall);
ApiStatus func_8026E020(Evt* script, s32 isInitialCall);
ApiStatus GetActionResult(Evt* script, s32 isInitialCall);