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Rename all si_funcs to evt_funcs (#403)
* resolve #397 * fix libultra * Match func_80144E4C (#406) * Update hud_element.c * Update hud_element.h * Update hud_element.h * Delete func_80144E4C.s * Trigger funcs (#405) * remove old tools, fix warnings * almost match si_handle_print_debug_var * si_goto_end_loop and warnings * is_trigger_bound and create_trigger * Cleanup + matching 2 non-matchings * update_triggers (trigger.c complete) * fix warnings * PR comments, m2ctx.py fix * combine PR #398 with #403 * More entity decomp (#402) * More entity decomp * cleanup * Vec3f instead of 3 floats in structE307C0 * resolve #397 * fix libultra * combine PR #398 with #403 * decompile evt_goto_end_loop Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com> Co-authored-by: Ethan Roseman <ethteck@gmail.com> Co-authored-by: JaThePlayer <50085307+JaThePlayer@users.noreply.github.com>
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@@ -2,7 +2,7 @@
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#define _SCRIPT_API_BATTLE_H_
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#include "common_structs.h"
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#include "si.h"
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#include "evt.h"
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#include "script_api/common.h"
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@@ -2,7 +2,7 @@
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#define _SCRIPT_API_COMMON_H_
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#include "common_structs.h"
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#include "si.h"
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#include "evt.h"
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ApiStatus FadeBackgroundToBlack(Evt* script, s32 isInitialCall);
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ApiStatus UnfadeBackgroundFromBlack(Evt* script, s32 isInitialCall);
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@@ -2,7 +2,7 @@
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#define _SCRIPT_API_MAP_H_
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#include "common_structs.h"
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#include "si.h"
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#include "evt.h"
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#include "script_api/common.h"
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