early-access version 3414

This commit is contained in:
pineappleEA
2023-02-24 12:03:44 +01:00
parent 9a82fd9a3b
commit 008b77bc59
28 changed files with 325 additions and 98 deletions

View File

@@ -142,14 +142,10 @@ void MappingFactory::RegisterMotion(const MappingData& data) {
new_input.Set("port", static_cast<int>(data.pad.port));
new_input.Set("pad", static_cast<int>(data.pad.pad));
// If engine is mouse map the mouse position as 3 axis motion
// If engine is mouse map it automatically to mouse motion
if (data.engine == "mouse") {
new_input.Set("axis_x", 1);
new_input.Set("invert_x", "-");
new_input.Set("axis_y", 0);
new_input.Set("axis_z", 4);
new_input.Set("range", 1.0f);
new_input.Set("deadzone", 0.0f);
new_input.Set("motion", 0);
new_input.Set("pad", 1);
input_queue.Push(new_input);
return;
}