early-access version 1260

This commit is contained in:
pineappleEA
2020-12-29 11:39:08 +00:00
parent db53458619
commit 8016e08b0d
63 changed files with 962 additions and 471 deletions

View File

@@ -4,7 +4,6 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
@@ -22,8 +21,6 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
SynchState& state, Tegra::CDmaPusher& cdma_pusher) {
std::string name = "yuzu:GPU";
MicroProfileOnThreadCreate(name.c_str());
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
system.RegisterHostThread();
@@ -68,8 +65,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
}
}
ThreadManager::ThreadManager(Core::System& system_, bool is_async_)
: system{system_}, is_async{is_async_} {}
ThreadManager::ThreadManager(Core::System& system_) : system{system_} {}
ThreadManager::~ThreadManager() {
if (!thread.joinable()) {
@@ -101,30 +97,19 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
}
void ThreadManager::FlushRegion(VAddr addr, u64 size) {
if (!is_async) {
// Always flush with synchronous GPU mode
if (!Settings::IsGPULevelHigh()) {
PushCommand(FlushRegionCommand(addr, size));
return;
}
// Asynchronous GPU mode
switch (Settings::values.gpu_accuracy.GetValue()) {
case Settings::GPUAccuracy::Normal:
PushCommand(FlushRegionCommand(addr, size));
break;
case Settings::GPUAccuracy::High:
// TODO(bunnei): Is this right? Preserving existing behavior for now
break;
case Settings::GPUAccuracy::Extreme: {
if (!Settings::IsGPULevelExtreme()) {
return;
}
if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) {
auto& gpu = system.GPU();
u64 fence = gpu.RequestFlush(addr, size);
PushCommand(GPUTickCommand());
while (fence > gpu.CurrentFlushRequestFence()) {
}
break;
}
default:
UNIMPLEMENTED_MSG("Unsupported gpu_accuracy {}", Settings::values.gpu_accuracy.GetValue());
}
}
@@ -138,8 +123,7 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
}
void ThreadManager::WaitIdle() const {
while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed) &&
system.IsPoweredOn()) {
while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed)) {
}
}
@@ -150,12 +134,6 @@ void ThreadManager::OnCommandListEnd() {
u64 ThreadManager::PushCommand(CommandData&& command_data) {
const u64 fence{++state.last_fence};
state.queue.Push(CommandDataContainer(std::move(command_data), fence));
if (!is_async) {
// In synchronous GPU mode, block the caller until the command has executed
WaitIdle();
}
return fence;
}