* Embedding video, adding PS tag definitions * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * html -> HTML; add sphinxcontrib.youtube to env.yml * change place of sphinxcontrib.youtube in env.yml * one more sphinxcontrib-youtube change Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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Getting started with PyScript
This page will guide you through getting started with PyScript.
Development setup
PyScript does not require any development environment other than a web browser. We recommend using Chrome.
If you're using VSCode, the Live Server extension can be used to reload the page as you edit the HTML file.
Installation
There is no installation required. In this document, we'll use the PyScript assets served on https://pyscript.net.
If you want to download the source and build it yourself, follow the instructions in the README.md file.
Your first PyScript HTML file
Here's a "Hello, world!" example using PyScript.
Using your favorite editor, create a new file called hello.html in
the same directory as your PyScript, JavaScript, and CSS files with the
following content, and open the file in your web browser. You can typically
open an HTML by double-clicking it in your file explorer.
<html>
<head>
<link rel="stylesheet" href="https://pyscript.net/alpha/pyscript.css" />
<script defer src="https://pyscript.net/alpha/pyscript.js"></script>
</head>
<body> <py-script> print('Hello, World!') </py-script> </body>
</html>
Notice the use of the <py-script> tag in the HTML body. This
is where you'll write your Python code. In the following sections, we'll
introduce the eight tags provided by PyScript.
The py-script tag
The <py-script> tag lets you execute multi-line Python scripts and
print back onto the page. For example, we can compute π.
<html>
<head>
<link rel="stylesheet" href="https://pyscript.net/alpha/pyscript.css" />
<script defer src="https://pyscript.net/alpha/pyscript.js"></script>
</head>
<body>
<py-script>
print("Let's compute π:")
def compute_pi(n):
pi = 2
for i in range(1,n):
pi *= 4 * i ** 2 / (4 * i ** 2 - 1)
return pi
pi = compute_pi(100000)
s = f"π is approximately {pi:.3f}"
print(s)
</py-script>
</body>
</html>
Writing into labeled elements
In the example above, we had a single <py-script> tag printing
one or more lines onto the page in order. Within the <py-script>, you
have access to the pyscript module, which provides a .write() method
to send strings into labeled elements on the page.
For example, we'll add some style elements and provide place holders for
the <py-script> tag to write to.
<html>
<head>
<link rel="stylesheet" href="https://pyscript.net/alpha/pyscript.css" />
<script defer src="https://pyscript.net/alpha/pyscript.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" crossorigin="anonymous">
</head>
<body>
<b><p>Today is <u><label id='today'></label></u></p></b>
<br>
<div id="pi" class="alert alert-primary"></div>
<py-script>
import datetime as dt
pyscript.write('today', dt.date.today().strftime('%A %B %d, %Y'))
def compute_pi(n):
pi = 2
for i in range(1,n):
pi *= 4 * i ** 2 / (4 * i ** 2 - 1)
return pi
pi = compute_pi(100000)
pyscript.write('pi', f'π is approximately {pi:.3f}')
</py-script>
</body>
</html>
The py-env tag
In addition to the Python Standard Library and
the pyscript module, many 3rd-party OSS packages will work out-of-the-box with PyScript.
In order to use them, you will need to declare the dependencies using the <py-env> tag in the
HTML head. You can also link to .whl files directly on disk like in our toga example.
<py-env>
- './static/wheels/travertino-0.1.3-py3-none-any.whl'
</py-env>
If your .whl is not a pure Python wheel, then open a PR or issue with pyodide to get it added here.
If there's enough popular demand, the pyodide team will likely work on supporting your package. Regardless, things will likely move faster if you make the PR and consult with the team to get unblocked.
For example, NumPy and Matplotlib are available. Notice here we're using <py-script output="plot">
as a shortcut, which takes the expression on the last line of the script and runs pyscript.write('plot', fig).
<html>
<head>
<link rel="stylesheet" href="https://pyscript.net/alpha/pyscript.css" />
<script defer src="https://pyscript.net/alpha/pyscript.js"></script>
<py-env>
- numpy
- matplotlib
</py-env>
</head>
<body>
<h1>Let's plot random numbers</h1>
<div id="plot"></div>
<py-script output="plot">
import matplotlib.pyplot as plt
import numpy as np
x = np.random.randn(1000)
y = np.random.randn(1000)
fig, ax = plt.subplots()
ax.scatter(x, y)
fig
</py-script>
</body>
</html>
Local modules
In addition to packages, you can declare local Python modules that will
be imported in the <py-script> tag. For example, we can place the random
number generation steps in a function in the file data.py.
# data.py
import numpy as np
def make_x_and_y(n):
x = np.random.randn(n)
y = np.random.randn(n)
return x, y
In the HTML tag <py-env>, paths to local modules are provided in the
paths: key.
<html>
<head>
<link rel="stylesheet" href="https://pyscript.net/alpha/pyscript.css" />
<script defer src="https://pyscript.net/alpha/pyscript.js"></script>
<py-env>
- numpy
- matplotlib
- paths:
- /data.py
</py-env>
</head>
<body>
<h1>Let's plot random numbers</h1>
<div id="plot"></div>
<py-script output="plot">
import matplotlib.pyplot as plt
from data import make_x_and_y
x, y = make_x_and_y(n=1000)
fig, ax = plt.subplots()
ax.scatter(x, y)
fig
</py-script>
</body>
</html>
The py-repl tag
The <py-repl> tag creates a REPL component that is rendered to the page as a code editor, allowing you to write executable code inline.
Visual components
The following tags control visual attributes of your HTML page.
| Tag | Description |
|---|---|
<py-inputbox> |
TBD |
<py-box> |
TBD |
<py-button> |
TBD |
<py-list> |
TBD |
<py-title> |
TBD |