Files
pyscript/pyscriptjs/src/runtime.ts
Fábio Rosado c566977749 Don't create custom elements in main and fix various small issues on tests (#747)
* Create custom elements when the runtime finishes loading

* Remove xfails and fix repl integration test

* Fix commented ignore

* Address Antonio's comments

* Fix bad rebase

* Make ure to wait for repl to be in attached state before asserting content

* Move createCustomeElement up so it runs before we close the loader, xfail flaky d3 test

* Fix xfail
2022-09-13 16:59:33 +02:00

187 lines
5.3 KiB
TypeScript

import type { PyodideInterface } from 'pyodide';
import type { PyLoader } from './components/pyloader';
import {
runtimeLoaded,
loadedEnvironments,
globalLoader,
initializers,
postInitializers,
Initializer,
scriptsQueue,
appConfig,
} from './stores';
import { createCustomElements } from './components/elements';
import type { PyScript } from './components/pyscript';
import { getLogger } from './logger';
const logger = getLogger('pyscript/runtime');
export type RuntimeInterpreter = PyodideInterface | null;
export type RuntimeConfig = {
src: string;
name?: string;
lang?: string;
};
export type AppConfig = {
autoclose_loader: boolean;
name?: string;
version?: string;
runtimes?: Array<RuntimeConfig>;
};
let loader: PyLoader | undefined;
globalLoader.subscribe(value => {
loader = value;
});
let initializers_: Initializer[];
initializers.subscribe((value: Initializer[]) => {
initializers_ = value;
});
let postInitializers_: Initializer[];
postInitializers.subscribe((value: Initializer[]) => {
postInitializers_ = value;
});
let scriptsQueue_: PyScript[];
scriptsQueue.subscribe((value: PyScript[]) => {
scriptsQueue_ = value;
});
let appConfig_: AppConfig = {
autoclose_loader: true,
};
appConfig.subscribe((value: AppConfig) => {
if (value) {
appConfig_ = value;
}
});
/*
Runtime class is a super class that all different runtimes must respect
and adhere to.
Currently, the only runtime available is Pyodide as indicated by the
`RuntimeInterpreter` type above. This serves as a Union of types of
different runtimes/interpreters which will be added in near future.
The class has abstract methods available which each runtime is supposed
to implement.
Methods available handle loading of the interpreter, initialization,
running code, loading and installation of packages, loading from files etc.
For an example implementation, refer to the `PyodideRuntime` class
in `pyodide.ts`
*/
export abstract class Runtime extends Object {
abstract src: string;
abstract name?: string;
abstract lang?: string;
abstract interpreter: RuntimeInterpreter;
/**
* global symbols table for the underlying interpreter.
* */
abstract globals: any;
/**
* loads the interpreter for the runtime and saves an instance of it
* in the `this.interpreter` property along with calling of other
* additional convenience functions.
* */
abstract loadInterpreter(): Promise<void>;
/**
* delegates the code to be run to the underlying interpreter
* (asynchronously) which can call its own API behind the scenes.
* */
abstract run(code: string): Promise<any>;
/**
* delegates the setting of JS objects to
* the underlying interpreter.
* */
abstract registerJsModule(name: string, module: object): void;
/**
* delegates the loading of packages to
* the underlying interpreter.
* */
abstract loadPackage(names: string | string[]): Promise<void>;
/**
* delegates the installation of packages
* (using a package manager, which can be specific to
* the runtime) to the underlying interpreter.
*
* For Pyodide, we use `micropip`
* */
abstract installPackage(package_name: string | string[]): Promise<void>;
/**
* delegates the loading of files to the
* underlying interpreter.
* */
abstract loadFromFile(path: string): Promise<void>;
/**
* initializes the page which involves loading of runtime,
* as well as evaluating all the code inside <py-script> tags
* along with initializers and postInitializers
* */
async initialize(): Promise<void> {
loader?.log('Loading runtime...');
await this.loadInterpreter();
const newEnv = {
id: 'default',
runtime: this,
state: 'loading',
};
runtimeLoaded.set(this);
// Inject the loader into the runtime namespace
// eslint-disable-next-line
this.globals.set('pyscript_loader', loader);
loader?.log('Runtime created...');
loadedEnvironments.update(environments => ({
...environments,
[newEnv['id']]: newEnv,
}));
// now we call all initializers before we actually executed all page scripts
loader?.log('Initializing components...');
for (const initializer of initializers_) {
await initializer();
}
loader?.log('Initializing scripts...');
for (const script of scriptsQueue_) {
await script.evaluate();
}
scriptsQueue.set([]);
// now we call all post initializers AFTER we actually executed all page scripts
loader?.log('Running post initializers...');
// Finally create the custom elements for pyscript such as pybutton
createCustomElements();
if (appConfig_ && appConfig_.autoclose_loader) {
loader?.close();
}
for (const initializer of postInitializers_) {
await initializer();
}
// NOTE: this message is used by integration tests to know that
// pyscript initialization has complete. If you change it, you need to
// change it also in tests/integration/support.py
logger.info('PyScript page fully initialized');
}
}