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This PR is the first step to improve and rationalize the life-cycle of a pyscript app along the lines of what I described in #763 . It is not a complete solution, more PRs will follow. Highlights: - py-config is no longer a web component: the old code relied on PyConfig.connectedCallback to do some logic, but then if no <py-config> tag was present, we had to introduce a dummy one with the sole goal of activating the callback. Now the logic is much more linear. - the new pyconfig.ts only contains the code which is needed to parse the config; I also moved some relevant code from utils.ts because it didn't really belong to it - the old PyConfig class did much more than dealing with the config: in particular, it contained the code to initialize the env and the runtime. Now this logic has been moved directly into main.ts, inside the new PyScriptApp class. I plan to refactor the initialization code in further PRs - the current code relies too much on global state and global variables, they are everywhere. This PR is a first step to solve the problem by introducing a PyScriptApp class, which will hold all the mutable state of the page. Currently only config is stored there, but eventually I will migrate more state to it, until we will have only one global singleton, globalApp - thanks to what I described above, I could kill the appConfig svelte store: one less store to kill :).
53 lines
1.9 KiB
TypeScript
53 lines
1.9 KiB
TypeScript
import type { AppConfig } from '../../src/pyconfig';
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import { Runtime } from '../../src/runtime';
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import { PyodideRuntime } from '../../src/pyodide';
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import { TextEncoder, TextDecoder } from 'util'
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global.TextEncoder = TextEncoder
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global.TextDecoder = TextDecoder
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describe('PyodideRuntime', () => {
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let runtime: PyodideRuntime;
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beforeAll(async () => {
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const config: AppConfig = {};
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runtime = new PyodideRuntime(config);
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/**
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* Since import { loadPyodide } from 'pyodide';
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* is not used inside `src/pyodide.ts`, the function
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* `runtime.initialize();` below which calls
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* `loadInterpreter` and thus `loadPyodide` results
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* in an expected issue of:
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* ReferenceError: loadPyodide is not defined
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*
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* To make jest happy, while also not importing
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* explicitly inside `src/pyodide.ts`, the
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* following lines - so as to dynamically import
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* and make it available in the global namespace
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* - are used.
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*/
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const pyodideSpec = await import('pyodide');
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global.loadPyodide = pyodideSpec.loadPyodide;
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await runtime.initialize();
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});
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it('should check if runtime is an instance of abstract Runtime', async () => {
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expect(runtime).toBeInstanceOf(Runtime);
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});
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it('should check if runtime is an instance of PyodideRuntime', async () => {
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expect(runtime).toBeInstanceOf(PyodideRuntime);
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});
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it('should check if runtime can run python code asynchronously', async () => {
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expect(await runtime.run("2+3")).toBe(5);
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});
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it('should check if runtime is able to load a package', async () => {
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await runtime.loadPackage("numpy");
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await runtime.run("import numpy as np");
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await runtime.run("x = np.ones((10,))");
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expect(runtime.globals.get('x').toJs()).toBeInstanceOf(Float64Array);
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});
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});
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