Files
pyscript/pyscriptjs/src/components/pyinputbox.ts
2022-08-25 22:11:18 +02:00

50 lines
1.8 KiB
TypeScript

import { BaseEvalElement } from './base';
import { addClasses, htmlDecode } from '../utils';
export class PyInputBox extends BaseEvalElement {
widths: Array<string>;
label: string;
mount_name: string;
constructor() {
super();
if (this.hasAttribute('label')) {
this.label = this.getAttribute('label');
}
}
connectedCallback() {
this.checkId();
this.code = htmlDecode(this.innerHTML);
this.mount_name = this.id.split('-').join('_');
this.innerHTML = '';
const mainDiv = document.createElement('input');
mainDiv.type = 'text';
addClasses(mainDiv, ['py-input']);
mainDiv.id = this.id;
this.id = `${this.id}-container`;
this.appendChild(mainDiv);
// now that we appended and the element is attached, lets connect with the event handlers
// defined for this widget
this.appendChild(mainDiv);
this.code = this.code.split('self').join(this.mount_name);
let registrationCode = `from pyodide.ffi import create_proxy`;
registrationCode += `\n${this.mount_name} = Element("${mainDiv.id}")`;
if (this.code.includes('def on_keypress')) {
this.code = this.code.replace('def on_keypress', `def on_keypress_${this.mount_name}`);
registrationCode += `\n${this.mount_name}.element.addEventListener('keypress', create_proxy(on_keypress_${this.mount_name}))`;
}
// TODO: For now we delay execution to allow pyodide to load but in the future this
// should really wait for it to load..
this.runAfterRuntimeInitialized(async () => {
await this.eval(this.code);
await this.eval(registrationCode);
console.log('registered handlers');
});
}
}