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https://github.com/pyscript/pyscript.git
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50 lines
1.8 KiB
TypeScript
50 lines
1.8 KiB
TypeScript
import { BaseEvalElement } from './base';
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import { addClasses, htmlDecode } from '../utils';
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export class PyInputBox extends BaseEvalElement {
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widths: Array<string>;
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label: string;
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mount_name: string;
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constructor() {
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super();
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if (this.hasAttribute('label')) {
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this.label = this.getAttribute('label');
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}
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}
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connectedCallback() {
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this.checkId();
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this.code = htmlDecode(this.innerHTML);
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this.mount_name = this.id.split('-').join('_');
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this.innerHTML = '';
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const mainDiv = document.createElement('input');
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mainDiv.type = 'text';
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addClasses(mainDiv, ['py-input']);
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mainDiv.id = this.id;
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this.id = `${this.id}-container`;
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this.appendChild(mainDiv);
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// now that we appended and the element is attached, lets connect with the event handlers
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// defined for this widget
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this.appendChild(mainDiv);
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this.code = this.code.split('self').join(this.mount_name);
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let registrationCode = `from pyodide.ffi import create_proxy`;
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registrationCode += `\n${this.mount_name} = Element("${mainDiv.id}")`;
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if (this.code.includes('def on_keypress')) {
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this.code = this.code.replace('def on_keypress', `def on_keypress_${this.mount_name}`);
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registrationCode += `\n${this.mount_name}.element.addEventListener('keypress', create_proxy(on_keypress_${this.mount_name}))`;
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}
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// TODO: For now we delay execution to allow pyodide to load but in the future this
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// should really wait for it to load..
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this.runAfterRuntimeInitialized(async () => {
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await this.eval(this.code);
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await this.eval(registrationCode);
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console.log('registered handlers');
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});
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}
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}
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