58 lines
1.6 KiB
JavaScript
58 lines
1.6 KiB
JavaScript
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const Queue = require('bull');
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export const TF_APPLY_QUEUE = 'TF_APPLY_QUEUE';
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export const TF_DESTROY_QUEUE = 'TF_DESTROY_QUEUE';
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export const TF_APPLY_QSEOK_QUEUE = 'TF_APPLY_QSEOK_QUEUE';
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var terraformApplyQueue = new Queue(TF_APPLY_QUEUE, process.env.REDIS_URL);
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var terraformDestroyQueue = new Queue(TF_DESTROY_QUEUE, process.env.REDIS_URL);
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var terraformApplyQseokQueue = new Queue(TF_APPLY_QSEOK_QUEUE, process.env.REDIS_URL);
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export const queues = {
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[TF_APPLY_QUEUE]: terraformApplyQueue,
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[TF_DESTROY_QUEUE]: terraformDestroyQueue,
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[TF_APPLY_QSEOK_QUEUE]: terraformApplyQseokQueue
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};
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for (let key in queues) {
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queues[key].on('completed', function(job, result) {
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console.log(`Job ${job.id} completed! Result`, result);
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});
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queues[key].on('error', function(error) {
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// An error occured.
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});
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queues[key].on('waiting', function(jobId){
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console.log(`Job ${jobId} is waiting...`);
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// A Job is waiting to be processed as soon as a worker is idling.
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});
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queues[key].on('active', function(job, jobPromise){
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// A job has started. You can use `jobPromise.cancel()`` to abort it.
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console.log(`Job ${job.id} is in active`);
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});
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queues[key].on('stalled', function(job){
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// A job has been marked as stalled. This is useful for debugging job
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// workers that crash or pause the event loop.
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});
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queues[key].on('progress', function(job, progress){
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// A job's progress was updated!
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console.log(`Job ${job.id} is ${progress * 100}% ready!`);
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});
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queues[key].on('failed', function(job, err){
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// A job failed with reason `err`!
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console.log(`Job ${job.id} has failed:`, err);
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});
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}
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