Files
steampipe/pkg/ociinstaller/plugin.go

233 lines
7.7 KiB
Go

package ociinstaller
import (
"bufio"
"bytes"
"context"
"fmt"
"log"
"os"
"path/filepath"
"regexp"
"strings"
"sync"
"time"
"github.com/turbot/steampipe/pkg/filepaths"
"github.com/turbot/steampipe/pkg/ociinstaller/versionfile"
"github.com/turbot/steampipe/pkg/utils"
)
var versionFileUpdateLock = &sync.Mutex{}
// InstallPlugin installs a plugin from an OCI Image
func InstallPlugin(ctx context.Context, imageRef string, constraint string, sub chan struct{}, opts ...PluginInstallOption) (*SteampipeImage, error) {
config := &pluginInstallConfig{}
for _, opt := range opts {
opt(config)
}
tempDir := NewTempDir(filepaths.EnsurePluginDir())
defer func() {
// send a last beacon to signal completion
sub <- struct{}{}
if err := tempDir.Delete(); err != nil {
log.Printf("[TRACE] Failed to delete temp dir '%s' after installing plugin: %s", tempDir, err)
}
}()
ref := NewSteampipeImageRef(imageRef)
imageDownloader := NewOciDownloader()
sub <- struct{}{}
image, err := imageDownloader.Download(ctx, ref, ImageTypePlugin, tempDir.Path)
if err != nil {
return nil, err
}
// update the image ref to include the constraint and use to get the plugin install path
constraintRef := image.ImageRef.DisplayImageRefConstraintOverride(constraint)
pluginPath := filepaths.EnsurePluginInstallDir(constraintRef)
sub <- struct{}{}
if err = installPluginBinary(image, tempDir.Path, pluginPath); err != nil {
return nil, fmt.Errorf("plugin installation failed: %s", err)
}
sub <- struct{}{}
if err = installPluginDocs(image, tempDir.Path, pluginPath); err != nil {
return nil, fmt.Errorf("plugin installation failed: %s", err)
}
if !config.skipConfigFile {
if err = installPluginConfigFiles(image, tempDir.Path, constraint); err != nil {
return nil, fmt.Errorf("plugin installation failed: %s", err)
}
}
sub <- struct{}{}
if err := updatePluginVersionFiles(ctx, image, constraint); err != nil {
return nil, err
}
return image, nil
}
// updatePluginVersionFiles updates the global versions.json to add installation of the plugin
// also adds a version file in the plugin installation directory with the information
func updatePluginVersionFiles(ctx context.Context, image *SteampipeImage, constraint string) error {
versionFileUpdateLock.Lock()
defer versionFileUpdateLock.Unlock()
timeNow := versionfile.FormatTime(time.Now())
v, err := versionfile.LoadPluginVersionFile(ctx)
if err != nil {
return err
}
// For the full name we want the constraint (^0.4) used, not the resolved version (0.4.1)
// we override the DisplayImageRef with the constraint here.
pluginFullName := image.ImageRef.DisplayImageRefConstraintOverride(constraint)
installedVersion, ok := v.Plugins[pluginFullName]
if !ok {
installedVersion = versionfile.EmptyInstalledVersion()
}
installedVersion.Name = pluginFullName
installedVersion.Version = image.Config.Plugin.Version
installedVersion.ImageDigest = string(image.OCIDescriptor.Digest)
installedVersion.BinaryDigest = image.Plugin.BinaryDigest
installedVersion.BinaryArchitecture = image.Plugin.BinaryArchitecture
installedVersion.InstalledFrom = image.ImageRef.ActualImageRef()
installedVersion.LastCheckedDate = timeNow
installedVersion.InstallDate = timeNow
v.Plugins[pluginFullName] = installedVersion
// Ensure that the version file is written to the plugin installation folder
// Having this file is important, since this can be used
// to compose the global version file if it is unavailable or unparseable
// This makes sure that in the event of corruption (global/individual) we don't end up
// losing all the plugin install data
if err := v.EnsurePluginVersionFile(installedVersion); err != nil {
return err
}
return v.Save()
}
func installPluginBinary(image *SteampipeImage, tempDir string, destDir string) error {
sourcePath := filepath.Join(tempDir, image.Plugin.BinaryFile)
// check if system is M1 - if so we need some special handling
isM1, err := utils.IsMacM1()
if err != nil {
return fmt.Errorf("failed to detect system architecture")
}
if isM1 {
// NOTE: for Mac M1 machines, if the binary is updated in place without deleting the existing file,
// the updated plugin binary may crash on execution - for an undetermined reason
// to avoid this, remove the existing plugin folder and re-create it
if err := os.RemoveAll(destDir); err != nil {
return fmt.Errorf("could not remove plugin folder")
}
if err := os.MkdirAll(destDir, 0755); err != nil {
return fmt.Errorf("could not create plugin folder")
}
}
// unzip the file into the plugin folder
if _, err := ungzip(sourcePath, destDir); err != nil {
return fmt.Errorf("could not unzip %s to %s", sourcePath, destDir)
}
return nil
}
func installPluginDocs(image *SteampipeImage, tempDir string, destDir string) error {
// if DocsDir is not set, then there are no docs.
if image.Plugin.DocsDir == "" {
return nil
}
// install the docs
sourcePath := filepath.Join(tempDir, image.Plugin.DocsDir)
destPath := filepath.Join(destDir, "docs")
if fileExists(destPath) {
os.RemoveAll(destPath)
}
if err := moveFolderWithinPartition(sourcePath, destPath); err != nil {
return fmt.Errorf("could not copy %s to %s", sourcePath, destPath)
}
return nil
}
func installPluginConfigFiles(image *SteampipeImage, tempdir string, constraint string) error {
installTo := filepaths.EnsureConfigDir()
// if ConfigFileDir is not set, then there are no config files.
if image.Plugin.ConfigFileDir == "" {
return nil
}
// install config files (if they dont already exist)
sourcePath := filepath.Join(tempdir, image.Plugin.ConfigFileDir)
objects, err := os.ReadDir(sourcePath)
if err != nil {
return fmt.Errorf("couldn't read source dir: %s", err)
}
for _, obj := range objects {
sourceFile := filepath.Join(sourcePath, obj.Name())
destFile := filepath.Join(installTo, obj.Name())
if err := copyConfigFileUnlessExists(sourceFile, destFile, constraint); err != nil {
return fmt.Errorf("could not copy config file from %s to %s", sourceFile, destFile)
}
}
return nil
}
func copyConfigFileUnlessExists(sourceFile string, destFile string, constraint string) error {
if fileExists(destFile) {
return nil
}
inputData, err := os.ReadFile(sourceFile)
if err != nil {
return fmt.Errorf("couldn't open source file: %s", err)
}
inputStat, err := os.Stat(sourceFile)
if err != nil {
return fmt.Errorf("couldn't read source file permissions: %s", err)
}
// update the connection config with the correct plugin version
inputData = addPluginConstraintToConfig(inputData, constraint)
if err = os.WriteFile(destFile, inputData, inputStat.Mode()); err != nil {
return fmt.Errorf("writing to output file failed: %s", err)
}
return nil
}
// The default config files have the plugin set to the 'latest' stream (as this is what is installed by default)
// When installing non-latest plugins, that property needs to be adjusted to the stream actually getting installed.
// Otherwise, during plugin resolution, it will resolve to an incorrect plugin instance
// (or none at all, if 'latest' versions isn't installed)
func addPluginConstraintToConfig(src []byte, constraint string) []byte {
if constraint == "latest" {
return src
}
regex := regexp.MustCompile(`^(\s*)plugin\s*=\s*"(.*)"\s*$`)
substitution := fmt.Sprintf(`$1 plugin = "$2@%s"`, constraint)
srcScanner := bufio.NewScanner(strings.NewReader(string(src)))
srcScanner.Split(bufio.ScanLines)
destBuffer := bytes.NewBufferString("")
for srcScanner.Scan() {
line := srcScanner.Text()
if regex.MatchString(line) {
line = regex.ReplaceAllString(line, substitution)
// remove the extra space we had to add to the substitution token
line = line[1:]
}
destBuffer.WriteString(fmt.Sprintf("%s\n", line))
}
return destBuffer.Bytes()
}