Files
steampipe/pkg/initialisation/init_data.go
kaidaguerre 40804a3201 Execute RefreshConnections asyncronously and optimise for high connection count. Add connection_state table.
- Execute RefreshConnections asyncronously
- Add connection_state table to indicate the loading state of connections
- Optimise RefreshConnections by cloning connection schemas
- Add locking to ensure only a single instance of RefreshConnections runs
- Start executing queries without waiting for connections to load, add smart error handling to wait for required connection
- Optimise autocomplete for high connection count
- Autocomplete and inspect data available before all conections are refreshed
- Update file watcher to respond to CHMOD, so thaat it pickes up deletion of file contents

 Closes #3394
 Closes #3267
2023-05-10 09:05:08 +01:00

183 lines
5.7 KiB
Go

package initialisation
import (
"context"
"fmt"
"github.com/jackc/pgx/v5"
"github.com/spf13/viper"
"github.com/turbot/go-kit/helpers"
"github.com/turbot/steampipe-plugin-sdk/v5/telemetry"
"github.com/turbot/steampipe/pkg/constants"
"github.com/turbot/steampipe/pkg/db/db_client"
"github.com/turbot/steampipe/pkg/db/db_common"
"github.com/turbot/steampipe/pkg/db/db_local"
"github.com/turbot/steampipe/pkg/export"
"github.com/turbot/steampipe/pkg/modinstaller"
"github.com/turbot/steampipe/pkg/plugin"
"github.com/turbot/steampipe/pkg/statushooks"
"github.com/turbot/steampipe/pkg/steampipeconfig/modconfig"
"github.com/turbot/steampipe/pkg/steampipeconfig/versionmap"
"github.com/turbot/steampipe/pkg/workspace"
)
type InitData struct {
Workspace *workspace.Workspace
Client db_common.Client
Result *db_common.InitResult
ShutdownTelemetry func()
ExportManager *export.Manager
}
func NewErrorInitData(err error) *InitData {
return &InitData{
Result: &db_common.InitResult{Error: err},
}
}
func NewInitData() *InitData {
i := &InitData{
Result: &db_common.InitResult{},
ExportManager: export.NewManager(),
}
return i
}
func (i *InitData) RegisterExporters(exporters ...export.Exporter) *InitData {
for _, e := range exporters {
i.ExportManager.Register(e)
}
return i
}
func (i *InitData) Init(ctx context.Context, invoker constants.Invoker) {
defer func() {
if r := recover(); r != nil {
i.Result.Error = helpers.ToError(r)
}
// if there is no error, return context cancellation error (if any)
if i.Result.Error == nil {
i.Result.Error = ctx.Err()
}
}()
statushooks.SetStatus(ctx, "Initializing")
// initialise telemetry
shutdownTelemetry, err := telemetry.Init(constants.AppName)
if err != nil {
i.Result.AddWarnings(err.Error())
} else {
i.ShutdownTelemetry = shutdownTelemetry
}
// install mod dependencies if needed
if viper.GetBool(constants.ArgModInstall) {
statushooks.SetStatus(ctx, "Installing workspace dependencies")
opts := modinstaller.NewInstallOpts(i.Workspace.Mod)
// use force install so that errors are ignored during installation
// (we are validating prereqs later)
opts.Force = true
_, err := modinstaller.InstallWorkspaceDependencies(ctx, opts)
if err != nil {
i.Result.Error = err
return
}
}
// retrieve cloud metadata
cloudMetadata, err := getCloudMetadata(ctx)
if err != nil {
i.Result.Error = err
return
}
// set cloud metadata (may be nil)
i.Workspace.CloudMetadata = cloudMetadata
statushooks.SetStatus(ctx, "Checking for required plugins")
pluginsInstalled, err := plugin.GetInstalledPlugins()
if err != nil {
i.Result.Error = err
return
}
//validate steampipe version
validationWarnings := validateModRequirementsRecursively(i.Workspace.Mod, pluginsInstalled)
i.Result.AddWarnings(validationWarnings...)
// if introspection tables are enabled, setup the session data callback
var ensureSessionData db_client.DbConnectionCallback
if viper.GetString(constants.ArgIntrospection) != constants.IntrospectionNone {
ensureSessionData = func(ctx context.Context, conn *pgx.Conn) error {
return workspace.EnsureSessionData(ctx, i.Workspace.GetResourceMaps(), conn)
}
}
// get a client
// add a message rendering function to the context - this is used for the fdw update message and
// allows us to render it as a standard initialisation message
getClientCtx := statushooks.AddMessageRendererToContext(ctx, func(format string, a ...any) {
i.Result.AddMessage(fmt.Sprintf(format, a...))
})
statushooks.SetStatus(ctx, "Connecting to steampipe")
client, errorsAndWarnings := GetDbClient(getClientCtx, invoker, ensureSessionData)
if errorsAndWarnings.Error != nil {
i.Result.Error = errorsAndWarnings.Error
return
}
i.Result.AddWarnings(errorsAndWarnings.Warnings...)
i.Client = client
}
func validateModRequirementsRecursively(mod *modconfig.Mod, pluginVersionMap versionmap.VersionMap) []string {
validationErrors := []string{}
// validate this mod
for _, err := range mod.ValidateRequirements(pluginVersionMap) {
validationErrors = append(validationErrors, err.Error())
}
// validate dependent mods
for childDependencyName, childMod := range mod.ResourceMaps.Mods {
// TODO : The 'mod.DependencyName == childMod.DependencyName' check has to be done because
// of a bug in the resource loading code which also puts the mod itself into the resource map
// [https://github.com/turbot/steampipe/issues/3341]
if childDependencyName == "local" || mod.DependencyName == childMod.DependencyName {
// this is a reference to self - skip (otherwise we will end up with a recursion loop)
continue
}
childValidationErrors := validateModRequirementsRecursively(childMod, pluginVersionMap)
validationErrors = append(validationErrors, childValidationErrors...)
}
return validationErrors
}
// GetDbClient either creates a DB client using the configured connection string (if present) or creates a LocalDbClient
func GetDbClient(ctx context.Context, invoker constants.Invoker, onConnectionCallback db_client.DbConnectionCallback) (db_common.Client, *modconfig.ErrorAndWarnings) {
if connectionString := viper.GetString(constants.ArgConnectionString); connectionString != "" {
statushooks.SetStatus(ctx, "Connecting to remote Steampipe database")
client, err := db_client.NewDbClient(ctx, connectionString, onConnectionCallback)
return client, modconfig.NewErrorsAndWarning(err)
}
statushooks.SetStatus(ctx, "Starting local Steampipe database")
return db_local.GetLocalClient(ctx, invoker, onConnectionCallback)
}
func (i *InitData) Cleanup(ctx context.Context) {
if i.Client != nil {
i.Client.Close(ctx)
}
if i.ShutdownTelemetry != nil {
i.ShutdownTelemetry()
}
if i.Workspace != nil {
i.Workspace.Close()
}
}