Files
steampipe/plugin_manager/plugin_manager.go

188 lines
5.1 KiB
Go

package plugin_manager
import (
"fmt"
"log"
"os"
"os/exec"
"sync"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/go-plugin"
"github.com/turbot/go-kit/helpers"
sdkshared "github.com/turbot/steampipe-plugin-sdk/grpc/shared"
pb "github.com/turbot/steampipe/plugin_manager/grpc/proto"
pluginshared "github.com/turbot/steampipe/plugin_manager/grpc/shared"
"github.com/turbot/steampipe/utils"
)
type runningPlugin struct {
client *plugin.Client
reattach *pb.ReattachConfig
}
// PluginManager is the real implementation of grpc.PluginManager
type PluginManager struct {
pb.UnimplementedPluginManagerServer
Plugins map[string]runningPlugin
configDir string
mut sync.Mutex
connectionConfig map[string]*pb.ConnectionConfig
logger hclog.Logger
}
func NewPluginManager(connectionConfig map[string]*pb.ConnectionConfig, logger hclog.Logger) *PluginManager {
return &PluginManager{
logger: logger,
connectionConfig: connectionConfig,
Plugins: make(map[string]runningPlugin),
}
}
func (m *PluginManager) Serve() {
// create a plugin map, using ourselves as the implementation
pluginMap := map[string]plugin.Plugin{
pluginshared.PluginName: &pluginshared.PluginManagerPlugin{Impl: m},
}
plugin.Serve(&plugin.ServeConfig{
HandshakeConfig: pluginshared.Handshake,
Plugins: pluginMap,
// enable gRPC serving for this plugin...
GRPCServer: plugin.DefaultGRPCServer,
})
}
// plugin interface functions
func (m *PluginManager) Get(req *pb.GetRequest) (resp *pb.GetResponse, err error) {
m.mut.Lock()
defer func() {
m.mut.Unlock()
if r := recover(); r != nil {
err = helpers.ToError(r)
}
}()
log.Printf("[TRACE] PluginManager Get connection '%s', plugins %+v\n", req.Connection, m.Plugins)
// reason for starting the plugin (if we need to
var reason string
// is this plugin already running
if p, ok := m.Plugins[req.Connection]; !ok {
reason = fmt.Sprintf("PluginManager %p '%s' NOT found in map %v - starting", m, req.Connection, m.Plugins)
} else {
// so we have the plugin in our map - does it exist
reattach := p.reattach
// check the pid exists
exists, _ := utils.PidExists(int(reattach.Pid))
if exists {
// so the plugin id good
log.Printf("[TRACE] PluginManager found '%s' in map %v", req.Connection, m.Plugins)
// return the reattach config
return &pb.GetResponse{
Reattach: reattach,
}, nil
}
// either the pid does not exist or the plugin has exited
// remove from map
delete(m.Plugins, req.Connection)
// update reason
reason = fmt.Sprintf("PluginManager found pid %d for connection '%s' in plugin map but plugin process does not exist - killing client and removing from map", reattach.Pid, req.Connection)
}
// fall through to plugin startup
// log the startup reason
log.Printf("[TRACE] %s", reason)
// so we need to start the plugin
client, err := m.startPlugin(req)
if err != nil {
return nil, err
}
// TODO ADD PLUGIN TO OUR STATE FILE - JUST SERIALISE THE Plugins map?
// store the client to our map
reattach := pb.NewReattachConfig(client.ReattachConfig())
m.Plugins[req.Connection] = runningPlugin{client: client, reattach: reattach}
log.Printf("[TRACE] PluginManager Get complete")
// and return
return &pb.GetResponse{Reattach: reattach}, nil
}
func (m *PluginManager) SetConnectionConfigMap(req *pb.SetConnectionConfigMapRequest) (resp *pb.SetConnectionConfigMapResponse, err error) {
m.mut.Lock()
defer func() {
m.mut.Unlock()
if r := recover(); r != nil {
err = helpers.ToError(r)
}
}()
m.connectionConfig = req.ConfigMap
return &pb.SetConnectionConfigMapResponse{}, nil
}
func (m *PluginManager) Shutdown(req *pb.ShutdownRequest) (resp *pb.ShutdownResponse, err error) {
log.Printf("[TRACE] PluginManager Shutdown")
m.mut.Lock()
defer func() {
m.mut.Unlock()
if r := recover(); r != nil {
err = helpers.ToError(r)
}
}()
for _, p := range m.Plugins {
log.Printf("[TRACE] killing plugin %v", p)
p.client.Kill()
}
return &pb.ShutdownResponse{}, nil
}
func (m *PluginManager) startPlugin(req *pb.GetRequest) (*plugin.Client, error) {
log.Printf("[TRACE] ************ start plugin %s ********************\n", req.Connection)
// get connection config
connectionConfig, ok := m.connectionConfig[req.Connection]
if !ok {
return nil, fmt.Errorf("no config loaded for connection %s", req.Connection)
}
pluginPath, err := GetPluginPath(connectionConfig.Plugin, connectionConfig.PluginShortName)
if err != nil {
return nil, err
}
// create the plugin map
pluginName := connectionConfig.Plugin
pluginMap := map[string]plugin.Plugin{
pluginName: &sdkshared.WrapperPlugin{},
}
cmd := exec.Command(pluginPath)
// pass env to command
cmd.Env = os.Environ()
client := plugin.NewClient(&plugin.ClientConfig{
HandshakeConfig: sdkshared.Handshake,
Plugins: pluginMap,
Cmd: cmd,
AllowedProtocols: []plugin.Protocol{plugin.ProtocolGRPC},
// pass our logger to the plugin client to ensure plugin logs end up in logfile
Logger: m.logger,
})
if _, err := client.Start(); err != nil {
return nil, err
}
return client, nil
}