mirror of
https://github.com/turbot/steampipe.git
synced 2025-12-19 18:12:43 -05:00
153 lines
4.3 KiB
Go
153 lines
4.3 KiB
Go
package dashboardexecute
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import (
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"context"
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"fmt"
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"sync"
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"github.com/turbot/steampipe/pkg/dashboard/dashboardevents"
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"github.com/turbot/steampipe/pkg/dashboard/dashboardtypes"
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"github.com/turbot/steampipe/pkg/db/db_common"
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"github.com/turbot/steampipe/pkg/workspace"
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)
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type DashboardExecutor struct {
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// map of executions, keyed by session id
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executions map[string]*DashboardExecutionTree
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executionLock sync.Mutex
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}
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func newDashboardExecutor() *DashboardExecutor {
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return &DashboardExecutor{
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executions: make(map[string]*DashboardExecutionTree),
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}
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}
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var Executor = newDashboardExecutor()
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func (e *DashboardExecutor) ExecuteDashboard(ctx context.Context, sessionId, dashboardName string, inputs map[string]interface{}, workspace *workspace.Workspace, client db_common.Client) (err error) {
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var executionTree *DashboardExecutionTree
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defer func() {
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// if there was an error executing, send an ExecutionError event
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if err != nil {
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errorEvent := &dashboardevents.ExecutionError{
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Error: err,
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Session: sessionId,
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}
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workspace.PublishDashboardEvent(errorEvent)
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}
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}()
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// reset any existing executions for this session
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e.CancelExecutionForSession(ctx, sessionId)
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// now create a new execution
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executionTree, err = NewDashboardExecutionTree(dashboardName, sessionId, client, workspace)
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if err != nil {
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return err
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}
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// add to execution map
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e.setExecution(sessionId, executionTree)
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// if inputs have been passed, set them first
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if len(inputs) > 0 {
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executionTree.SetInputs(inputs)
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}
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go executionTree.Execute(ctx)
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return nil
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}
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func (e *DashboardExecutor) OnInputChanged(ctx context.Context, sessionId string, inputs map[string]interface{}, changedInput string) error {
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// find the execution
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executionTree, found := e.executions[sessionId]
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if !found {
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return fmt.Errorf("no dashboard running for session %s", sessionId)
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}
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// get the previous value of this input
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inputPrevValue := executionTree.inputValues[changedInput]
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// first see if any other inputs rely on the one which was just changed
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clearedInputs := e.clearDependentInputs(executionTree.Root, changedInput, inputs)
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if len(clearedInputs) > 0 {
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event := &dashboardevents.InputValuesCleared{
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ClearedInputs: clearedInputs,
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Session: executionTree.sessionId,
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ExecutionId: executionTree.id,
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}
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executionTree.workspace.PublishDashboardEvent(event)
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}
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// if there are any dependent inputs, set their value to nil and send an event to the UI
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// if the dashboard run is complete, just re-execute
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if executionTree.GetRunStatus() == dashboardtypes.DashboardRunComplete || inputPrevValue != nil {
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return e.ExecuteDashboard(
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ctx,
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sessionId,
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executionTree.dashboardName,
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inputs,
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executionTree.workspace,
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executionTree.client)
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}
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// set the inputs
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executionTree.SetInputs(inputs)
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return nil
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}
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func (e *DashboardExecutor) clearDependentInputs(root dashboardtypes.DashboardNodeRun, changedInput string, inputs map[string]interface{}) []string {
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dependentInputs := root.GetInputsDependingOn(changedInput)
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clearedInputs := dependentInputs
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if len(dependentInputs) > 0 {
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for _, inputName := range dependentInputs {
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if inputs[inputName] != nil {
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// clear the input value
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inputs[inputName] = nil
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childDependentInputs := e.clearDependentInputs(root, inputName, inputs)
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clearedInputs = append(clearedInputs, childDependentInputs...)
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}
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}
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}
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return clearedInputs
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}
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func (e *DashboardExecutor) CancelExecutionForSession(_ context.Context, sessionId string) {
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// find the execution
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executionTree, found := e.getExecution(sessionId)
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if !found {
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// nothing to do
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return
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}
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// cancel if in progress
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executionTree.Cancel()
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// remove from execution tree
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e.removeExecution(sessionId)
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}
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// find the execution for the given session id
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func (e *DashboardExecutor) getExecution(sessionId string) (*DashboardExecutionTree, bool) {
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e.executionLock.Lock()
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defer e.executionLock.Unlock()
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executionTree, found := e.executions[sessionId]
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return executionTree, found
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}
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func (e *DashboardExecutor) setExecution(sessionId string, executionTree *DashboardExecutionTree) {
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e.executionLock.Lock()
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defer e.executionLock.Unlock()
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e.executions[sessionId] = executionTree
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}
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func (e *DashboardExecutor) removeExecution(sessionId string) {
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e.executionLock.Lock()
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defer e.executionLock.Unlock()
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delete(e.executions, sessionId)
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}
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